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NPC Generator

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Advanced [show]


Left-Handed Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop fur cut. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Antagonistic, Addict. Bonds: Attractive, Adventurer, Slave. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Left-Handed Paws, Male Tabaxi Commoner 4
Medium (5'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 15
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)21 (+5) 9 (-1)18 (+4) 9 (-1)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Orc, Halfling, Auran, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5

Possessions: 200 gp. 1 Magnifying glass.


Social Check DCs


Mijira Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman wears a worn and beaten armor and is in decent physical shape. Her bronze crest, when down, is lengthy. Her gold eyes peer out from beneath her small green hat.

Personality: Overbrimming with self-confidence, Mijira isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She is a font of random trivia from the lore and stories she has discovered

History: Mijira was raised in a hard working conservative environment. She dropped out of school before completing her studies. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her old friends

Ideals: Impeccable, Logical. Bonds: Job, Adventurer, Family. Occupation: Baker

Voice: Can't modulate volume

Attributes [hide]

Mijira Grrrmmballhyst, Female Dragonborn Adept 7
Medium (6'5") Dragonborn, Neutral Good (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp.


Social Check DCs


Alice Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a robe, a symbol of strength around her neck, and a crossbow on her belt. Her blonde hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.

Personality: Alice is depressed about a lot of things. She tends to be a nihilist. She is obsessed with a lost civilization.

History: The child of a Butcher, who enjoyed hunting, Alice was taken on many hunting expeditions. She found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Adventurer, Nature. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Alice Yaeldrin, Female Half-Elf Monk 2
Medium (4'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kilia Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She sports grey clothing, slightly heavier than average wear. Her black hair is braided into rings. She has gray eyes and a grey hat with a black feather.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is lazy and tries to find solutions quickly.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she is compelled to act according to her religious beliefs

Ideals: Optimist. Flaws: Lazy. Bonds: Religious, Mentor. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Kilia Loderr, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)5 (-3) 13 (+1)7 (-2)
Skills Animal Handling +3, Nature -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 280 gp.


Social Check DCs


Zephan Still, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a black and brown robe with the hood down. His red hair is smooth and relatively long. His half smiles and silver eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Zephan was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: To be a Mason again.

Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Job. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Zephan Still, Male Tiefling Rogue 1
Medium (6'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Investigation +3, Stealth +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Roondar Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is silver and curly. He has several tiny ruby earrings on each ear.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Roondar lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roondar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and to reunite with his absent father

Ideals: Fighting, Athletic. Bonds: Rich, Enemies, Family. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Roondar Boondiggles, Male Gnome Expert 3
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Amnon Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a faded coat and loose pants complete with small hat. His right hand appears badly burned and disfigured. His red hair is greasy and uncared for. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Fletcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Nature. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Amnon Violence, Male Tiefling Barbarian 1
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 8 (-1)18 (+4)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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