Cloud In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her fur is cut close to her head. She has copper eyes and a brown hat with a grey feather.
Personality: She is overprotective of those who hire her services. She also has developed a complete distrust of the Weaver profession.
History: A powerful brothel owner made her what she is. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barrister. She now travels the world, in search of power and loot.
Motivation: To settle down with her crush; and balancing her hectic life and new barrister responsibilities is difficult
Bonds: Guardian, Job, Mentor, Adventurer, Has a crush. Occupation: Barrister
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 8 (-1) | 11 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp.
Aym Pleasure, Female Tiefling [Permalink]
Personal [hide]
Description: A 4'7" northern woman, she wears suspenders and black workpants. Her shirt is white, and she wears a heavy black leather apron most of the time. Her hair is brown, silky, and of moderate length. Her eyes, though not visible through her cowl, are white.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She invites people to come help in her community garden.
History: Born in the north to a Ruler, Aym learned a great deal about her father's area of expertise. There was a wharf not far from home where she often wandered off to fish. She tends to her Ruler job now, and dutifully fulfills any obligations she has.
Motivation: To be a Server again; and further expansion of business
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Ruler
Voice: Low and grunting
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hecat Disdain, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her chestnut hair is still thick. Her white eyes lackadaisically let the world flow into them.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is skeptical of what others tell her and is slow to trust.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a mechanic, and taught her how to fix just about anything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Justice, Persistence. Flaws: Shy, Fearful. Bonds: Military. Occupation: Actor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 71 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 6000 sp.
Nalaed Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a brown vest and prefers black and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is muscular with a powerful set of arms. Her brown hair, when down, is lengthy. Her brown eyes have a joyful gleam in them most of the time.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A powerful wizard made her what she is. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She left for the south, certain she would find work there.
Motivation: Doesn't want to be a Cartwright and was forced into it by her family; and retire the richest woman in the south
Ideals: Persistence, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Immigrant. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 8000 sp.
Guy Southey, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. He has moderate length white hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Guy's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and wants to raise his children well
Flaws: Shy, Antagonistic. Bonds: Poor, Attractive, Family, Mentor. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 1 Chain shirt.
Koth Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. He has blue eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with dancing.
History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Assassin
Voice: Slurs words
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 6)
Armor Class 7
Hit Points 36 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 17 (+3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0
Possessions: Star rose quartz (60 gp). 1 Minor magic item.
Ubada Van Es, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She is portly but not overly obese. Her hair is cut close to her head. She wears crescent spectacles with a black brim.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Ubada was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Courier work with an outfit from a few towns over. Courier work suited her well, and with each successful project, she earned more gold and more respect from her peers. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her absent mother; and elven compassion
Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Immigrant, Family. Occupation: Courier
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3200 sp.
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