Osah Merit, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing. Her hair is greying and her face has many wrinkles. She is baby faced.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is able to fit into much smaller and tighter spaces than normal.
History: Osah hails from a village terrorized by dire rats. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has worked as a Apothecary like her father before her.
Motivation: She feels that her past leaves her morally obligated to help; and doesn't want to be a apothecary and was forced into it by her family
Ideals: Gifted. Bonds: Job, Enemies, Family, Criminal record. Occupation: Apothecary
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 300 gp. Brown-green garnet (150 gp). Alexandrite (1600 gp). Amber (150 gp). 1 Minor magic item.
Bilbron Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. His black hair is slicked back into a classic pompadour. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Enemies, Rich. Occupation: Herbalist
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 33 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 7 (-2) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Gnoll, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp.
Balimaar Middleton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His hair is always cut to a buzz. His thin eyebrows rest above his beady green eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer. Occupation: Slave Trader
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 28 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 7 (-2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theodoric Quinton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears a worn and beaten armor. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Theodoric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a Cook, his father struggled to pay the bills. Theodoric was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theodoric decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.
Motivation: He has comitted a past crime that haunts him to this day; and meet up once more with his childhood friend
Ideals: Extrovert. Bonds: Attractive, Adventurer, Poor, Criminal record. Occupation: Bowyer
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Sardonyx (20 gp).
Heather Trollope, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a simple grey robe with tan stripes complete with hood. Her hair is white and curly. She is very pretty but has cold, dead eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born to a pair of adventurers, Heather grew up listening to her father's many stories. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She tends to her Crown-heir job now, and dutifully fulfills any obligations she has.
Motivation: To reunite with her absent father.
Bonds: Immigrant, Attractive, Job, Family, Adventurer. Occupation: Crown-heir
Voice: French accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: Iolite (80 gp).
Srorthen Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His scarlet crest, when down, is lengthy. His gold eyes are passionate and lively.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Flaws: Mundane. Bonds: In love, Rich, Guardian, Job. Occupation: Blacksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 13)
Armor Class 13
Hit Points 59 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Sylvan
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
Possessions: 1000 gp. Embroidered and bejeweled glove (2000 gp). Gold and topaz bottle stopper cork (300 gp). An abacus with copper, silver and gold markers (110 gp). A silver and pearl hairclip (40 gp). Old masterpiece painting (600 gp). 1 Medium magic item.
Bree Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears red leather gloves, a red jacket, and tight pants. She has a moderate pudge and is not very fit. She has chestnut hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: When she was but 5 years old her parents immigrated from the north. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Human compassion; and she has decided she is irredeemable
Ideals: Entrepeneur. Flaws: Selfish, Racist. Bonds: Immigrant, Criminal record. Occupation: Barber
Voice: Slow speaker
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.
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