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Advanced [show]


Two Llamas Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. He has wavy red fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a son. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Insane, Secretive, Hedonist. Bonds: In love. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Two Llamas Of Storm, Male Tabaxi Cleric 4
Medium (5'11") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gorga Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her red hair up. She has blue eyes and a white hat with a black feather.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south to a Fisher, Gorga learned a great deal about her father's area of expertise. A gifted student she started as a Sage, but she got bored and became a Fisher. She's also a talented Sage, but doesn't like to broadcast it.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Fighting, Athletic, Justice. Flaws: Disease. Bonds: Job. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Gorga Shelly, Female Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)6 (-2) 9 (-1)13 (+1)
Skills Intimidation +3, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs


Arjhan Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his kukri. His crest is gold, silky, and of moderate length. He has a dull look in his red eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arjhan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off his debts; and wants to work out more often

Ideals: Athletic, Joker, Fighting. Bonds: Attractive. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Arjhan Hshhsstoroth, Male Dragonborn Ranger 9
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 11 (+0)15 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. A necklace of small pink pearls (4000 gp). Gold music box (3000 gp).


Social Check DCs


Dee Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears dark leathers with embroidery. She has done her best to style her blonde hair to look like a famous performer. Her eyes are hazel and she is always smoking a pipe.

Personality: She acts crazy and hedonistic. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She served in the navy to pay for her family's outstanding loans. She found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels threatened by others; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Hedonist, Fearful. Bonds: Military, Adventurer. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Dee Copperkettle, Female Halfling Warrior 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)14 (+2) 15 (+2)17 (+3) 8 (-1)10 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Goblin, Elven
Attacks Melee -1 / 2d6-4, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Aquamarine (1500 gp). Alexandrite (1500 gp). Onyx (70 gp).


Social Check DCs


Elegant Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt, and is pretty ugly. He sports a flattop fur cut. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a pair of adventurers, Elegant grew up listening to his mother's many stories. He moved out east to avoid the crime he committed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Adventurer. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Elegant Blossom, Male Tabaxi Paladin 5
Medium (5'6") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 12 (+1)7 (-2)
Skills Deception +1, Insight +4
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Eye agate (15 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Siffress Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt. Her long golden hair reaches down to her waist. Her eyes are blue.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the east. Her mother took her hunting and taught her how to get in the mind of other creatures. She now spends her time doing works of charity.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Ideals: Athletic, Philantrophist. Bonds: Criminal record, Immigrant, Nature. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Siffress Quillsharpener, Female Gnome Expert 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 150 gp.


Social Check DCs


Ermina Reed, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She carries with her a set of sais on her belt, each one with a amethyst on the hilt. Her red hair is thinning but still full. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ermina took refuge in the ruined castle and found the beat up sai and armor she uses now. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Ermina Reed, Female Human Expert 2
Medium (5'1") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 10 (+0)7 (-2)
Skills History +3, Intimidation +0
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs

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