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NPC Generator

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Advanced [show]


Mijira Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her crest is greying and her face has many wrinkles. Her red eyes are passionate and lively.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and obtaining odd cultural elven artifacts is her passion

Flaws: Antagonistic. Bonds: Attractive, Nature, Enemies, Adventurer. Occupation: Miller

Voice: German accent

Attributes [hide]

Mijira Sumnarghthrysh, Female Dragonborn Wizard 3
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 7 (-2)16 (+3)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Naal Othronus, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. His blonde hair is knotted and matted. His gray eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Naal grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Philantrophist. Bonds: Attractive, Poor, Criminal record, Adventurer. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Naal Othronus, Male Elf Ranger 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lerissa Flight, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears professional attire. Her black hair is smooth and relatively long. Her eyes are a pleasant gold.

Personality: Aggressive, abrasive, and angry, Lerissa embodies much of what other species detest in the Tieflings. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Lerissa is combative with any and all who dare try her patience in the slightest.

History: She was born in the west, but her parents moved at a very young age to the north. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear

Ideals: Justice. Flaws: Antagonistic, PTSD. Bonds: Attractive, Immigrant. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Lerissa Flight, Female Tiefling Adept 8
Medium (4'9") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 14 (+2)17 (+3)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Ignan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp.


Social Check DCs


Shadow In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her fur is white, silky, and of moderate length. Her eyes are likewise hazel.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a habit of throwing herself into exceedingly dangerous situations.

History: Sold as a small child to a slaver, Shadow was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To prove her worth to the world; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Attractive, Mentor. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Shadow In the Wind, Female Tabaxi Fighter 16
Medium (5'8") Tabaxi, Chaotic Evil (CR 16)
Armor Class 9
Hit Points 111 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 16 (+3)8 (-1)
Skills Perception +8, Religion +8
Senses Passive Perception 18
Languages Common, Gnome, Elven, Orc
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1

Possessions: 800 pp. Red spinel (70 gp). Violet garnet (400 gp). Lapis lazuli (14 gp). Emerald (900 gp). Violet garnet (400 gp).


Social Check DCs


Tawar Jacobs, Female Half-Orc [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her whole body is exceptionally muscular. Her auburn hair is still thick. She has brown eyes and a black hat with a red feather.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of southern immigrants she idolized her father. Tawar was born on a far southern forest where she grew up under the tutelage of her father, an expert Laborer. After a long history of fighting, Tawar and her spouse have recently divorced.

Motivation: Money/treasure; and she is greedy

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Nature. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Tawar Jacobs, Female Half-Orc Ranger 7
Medium (4'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 7 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 5 (-3)10 (+0) 13 (+1)9 (-1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Rhodochrosite (6 gp).


Social Check DCs


Gilthur Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears baggy brown pantaloons and a violet scarf. His skin is also unnaturally pale. With a patchy chestnut beard and wild chestnut hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. Like his mother and his brother before him, after school he went straight into learning to become a Layabout. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Baker again.

Flaws: Ugly, PTSD. Bonds: Has a crush, Rich, Job. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Gilthur Stoutale, Male Dwarf Monk 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 92 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Deception +4, Insight +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 3000 gp. Cloth of gold vestments (150 gp). A delicate silver chain set with a tourmaline (20 gp). Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Fire opal pendant on a fine gold chain (2000 gp). Jeweled gold crown (7000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy lavender fur. He is typically in his Cook uniform. He has a hunchback. He wears a small hat to hide his balding. His eyes are amber and catlike.

Personality: He has always had a great fascination with Half-Elven culture. He is obsessed with his god.

History: Three was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 2 years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new cook responsibilities is difficult

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Job, Religious. Occupation: Cook

Voice: Stutters

Attributes [hide]

Three Grass, Male Tabaxi Expert 1
Medium (6'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)12 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs

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