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NPC Generator

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Advanced [show]


Quarion Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with red pants. He has moderate length brown hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Quarion will drive conversation. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: To end his boredom; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Extrovert, Professionalism. Flaws: Mundane. Bonds: Nature, Job. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Quarion Brinker, Male Half-Elf Barbarian 9
Medium (5'9") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 69 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1300 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).


Social Check DCs


Lone Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her orange fur is greasy and uncared for. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Apothecary arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now spends her time doing works of charity.

Motivation: She is greedy; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lone Peak, Female Tabaxi Paladin 4
Medium (4'11") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Rrath Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. His silver hair is kept up in a ponytail inside a top hat. He has violet eyes and a white hat with a black feather.

Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born in the east to a Healer, Rrath learned a great deal about his mother's area of expertise. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He has achieved small success as a Healer.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Impulsive. Bonds: Attractive, Enemies, Job, Immigrant. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Rrath Alton, Male Half-Orc Aristocrat 2
Medium (6'5") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 140 pp.


Social Check DCs


Kriv Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long scarlet crest is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Spice Merchant.

Motivation: He is greedy; and further expansion of business

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Kriv Grrrmmballhyst, Male Dragonborn Warrior 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dynamic Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her deerstalker hat is riddled with cuts and holes. Her green eyes dart from person to person.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When she was but 6 years old her parents immigrated from the south. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and to end her boredom

Ideals: Joker. Flaws: Ugly, Mundane, Insane. Bonds: Immigrant. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Dynamic Plume, Female Tabaxi Warlock 3
Medium (6'2") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)12 (+1) 14 (+2)8 (-1)
Skills History +3, Performance +1
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp.


Social Check DCs


Theirastra Firahel, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear blue clothing when she does not wear armor. She wears a colorful flower in her red hair. She has a tattooed face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Theirastra was born in the north. At a young age she loved to build and create. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: Marry her sister to traveling adventurers; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Persistence. Flaws: Shy, Impulsive. Bonds: Attractive, Adventurer, Family. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Theirastra Firahel, Female Elf Warrior 12
Medium (5'2") Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 93 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Deception +4, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. Black pearl (1000 gp). Obsidian (13 gp). Bloodstone (70 gp).


Social Check DCs


Geva Hackney, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears tattered old clothes. Her long red hair is drawn into a two foot long braid. Her eyes are hazel.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Geva is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born in the north to a Carter, Geva learned a great deal about her mother's area of expertise. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A deep hatred of dire rats.

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Job, Enemies. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Geva Hackney, Female Human Warrior 10
Medium (5'1") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 51 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 2300 gp. Star rose quartz (70 gp). Zircon (70 gp). Red garnet (140 gp). Aquamarine (300 gp). Iolite (70 gp). Coral (140 gp).


Social Check DCs

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