Uadjit Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her crest is green, silky, and of moderate length. She wears crescent spectacles with a black brim.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is used to getting what she wants. In part because she is a meticulous planner.
History: The child of northern immigrants she idolized her mother. Uadjit was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Soapmaker. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and wants to open a new tavern
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Soapmaker
Voice: Voice breaks
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 pp.
Drusilia Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a large tan jacket. She carries with her a set of halberds on her belt, each one with a amethyst on the hilt. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are blue.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Drusilia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a poor family in the city she treasured whatever gifts she got. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Doctor for hire.
Motivation: She is terrified, and will act out of fear; and balancing her hectic life and new doctor responsibilities is difficult
Ideals: Fighting. Flaws: Depressed, Hedonist, Fearful. Bonds: Poor, Job. Occupation: Doctor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Half-Plate. 1 Banded mail. 1 Banded mail.
Syllin Meliamne, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown hair is kept up in a ponytail inside a deerstalker hat. She wears crescent spectacles with a black brim.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Ideals: Entrepeneur. Bonds: Enemies, Religious, Mentor. Occupation: Mason
Voice: Squeaky
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 150 gp. Onyx (70 gp).
Hunter Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. His feathered hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are amber.
Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Hunter was born the youngest of three triplets. One day when Hunter was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Hunter was heart-stricken from the event, and his mother started working long hours to provde for them. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their daughter. He worked as a Baker, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Ugly, Shy, Forgetful, PTSD. Bonds: Family. Occupation: Baker
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 3000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item.
Millicent Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her skin is fair and her fingers are delicate and long. Her brown hair is styled in orderly dreadlocks. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She will rave to anyone who will listen. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born in a small village she learned the ways of the warrior from her mother. After coming to the age of reason, Millicent took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Philantrophist, Fighting, Gifted. Flaws: Insane. Bonds: Religious. Occupation: Slave Trader
Voice: Whispers
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seven In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in an above average manner. She sports a flattop fur cut. She has a dull look in her hazel eyes.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is a ruthless business woman, a trait she acquired from her father.
History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: Retire the richest woman in the west; and she has money and likes to spend it
Ideals: Artistic, Entrepeneur, Fighting. Bonds: Attractive, Rich. Occupation: Apothecary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 62 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 200 gp.
Ralf Home, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears grey trousers with black and red striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his black hair. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. Ralf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Cook and was forced into it by his family; and he uses money and sex appeal to get what he needs
Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Cook
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
Possessions: 140 gp.
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