Fenriz Random, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of bows on his belt, each one with a topaz on the hilt. His chestnut hair is lengthy. He wears an eyepatch.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.
History: Gifted from a young age, Fenriz studied abroad. After coming to the age of reason, Fenriz took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fenriz fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother
Ideals: Fighting, Gifted. Flaws: Ugly, Terse, Insomniac. Occupation: Crown-heir
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp.
Duergath Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His eyes are likewise gray.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: To unite with his sister.
Ideals: Fighting, Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1000 cp.
Thervan Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, he is an attractive figure. He is wearing a long, blue, dusty cloak. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: Thervan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Thervan was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Extrovert, Optimist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Ploughman
Voice: Australian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 3000 sp.
Arumawann Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a blue vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His brown hair is cut short with large spiked bangs in the front. His green eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Arumawann was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 4 years.
Motivation: He is greedy; and many giants want him driven away
Flaws: Ugly, Shy. Bonds: Enemies, Job, Rich. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 9)
Armor Class 11
Hit Points 76 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: Violet garnet (300 gp).
Lone In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light brown in addition to tight pants. He has wavy beige fur. He is very pretty but has cold, dead eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Energy wise he seems alert and responsive.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Money/treasure; and he feels kind of lost in life
Ideals: Athletic, Fighting, Professionalism. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Fortune-teller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 11 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 8000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold music box (3000 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leaf In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a long, brown cloak, and is pretty ugly. His red fur is kept up in a ponytail inside a Stetson hat. He is baby faced.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Leaf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends.
Ideals: Opinionated, Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Beggar
Voice: Aggressive tone
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 39 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 5 (-3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1200 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). A necklace of small pink pearls (2000 gp). Silver chalice with lapis lazuli gems (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item.
Oloric Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears professional attire. His black hair is drawn into a tight pony tail with a dagger scrunchie. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A skeptical and narcissistic man, Oloric's first love is himself. His second love is also himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the west to a Dyer, Oloric learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved.
Ideals: Impeccable, Optimist. Flaws: Addict. Bonds: Attractive, In love. Occupation: Dyer
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 120 gp.
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