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Advanced [show]


Tricking Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a pastel poncho over her likewise colored trousers and shirt. Her red fur is kept up in a ponytail inside a Stetson hat. She tend to wears goggles to shield her eyes.

Personality: Eccentric and domineering, Tricking will drive conversation. She also has developed a complete distrust of the Banker profession.

History: She is a Succubi in disguise. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Extrovert. Bonds: Job, Adventurer, Criminal record, Family. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Tricking Buttons, Female Tabaxi Rogue 12
Medium (5'2") Tabaxi, True Neutral (CR 12)
Armor Class 13
Hit Points 29 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)13 (+1) 11 (+0)18 (+4)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Brakka Sutherland, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a white vest and prefers grey and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her whole body is exceptionally muscular. Her hair is long and golden with streaks of blonde, and is pulled back with small white clips. She wears a mask on her face.

Personality: She is fixated on the number 8. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Brakka took refuge in the large cave and found the beat up sword and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: To reunite with her old friends; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Immigrant, Nature. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Brakka Sutherland, Female Half-Orc Rogue 14
Medium (5'11") Half-Orc, Chaotic Good (CR 14)
Armor Class 13
Hit Points 93 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)15 (+2) 10 (+0)9 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Sylvan, Abyssal
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Solid gold idol (700 gp). An abacus with copper, silver and gold markers (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold and topaz bottle stopper cork (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold music box (2000 gp). 1 Medium magic item.


Social Check DCs


Lone In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears bulky brown painted plate armor. Her yellow fur is lengthy. Her eyes are amber and she is always smoking a pipe.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to a criminal king-pin and mafia family Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Religious. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Lone In the Wind, Female Tabaxi Paladin 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 14 (+2)17 (+3) 18 (+4)16 (+3)
Skills Insight +6, Religion +5
Senses Passive Perception 14
Languages Common, Terran, Ignan, Elven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1700 sp. 1 Half-Plate.


Social Check DCs


Peter Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He usually wears his violet robe and has his rapier always slung over his shoulder. His white hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Marshal.

Motivation: To settle down with his crush; and wants to open a new tavern

Flaws: Selfish, Antagonistic. Bonds: Job, Poor, Has a crush. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Peter Siannodel, Male Half-Elf Paladin 8
Medium (5'9") Half-Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)9 (-1) 13 (+1)11 (+0)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 2000 sp. Rich purple corundum (1400 gp). Amber (140 gp). Tourmaline (140 gp). Alexandrite (500 gp). Sard (80 gp). Star rose quartz (80 gp).


Social Check DCs


Odo Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: He feels kind of lost in life; and he's attracted to the pc

Ideals: Opinionated, Gifted. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Odo Tewksbury, Male Human Adept 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 8
Hit Points 87 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 18 (+4)10 (+0) 13 (+1)13 (+1)
Skills Religion +4, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1000 gp.


Social Check DCs


Manfred Altham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a grey suit, black shirt, and white tie. His hair is always cut to a buzz. His eyes are green and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Manfred was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now mingles about in high society.

Motivation: Wants to raise his children well.

Ideals: Joker. Bonds: Rich, Family, Adventurer. Occupation: Servant

Voice: Speaks with squeezed throat

Attributes [hide]

Manfred Altham, Male Human Commoner 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)8 (-1) 15 (+2)17 (+3)
Skills Nature +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 160 gp.


Social Check DCs


Arannis Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is lengthy and is close to two feet long. His eyes are gray and he is always smoking a pipe.

Personality: He has always had a great fascination with Dragonborn culture. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Arannis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Arannis's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Racist, Antagonistic, Disease. Bonds: Rich. Occupation: Bookbinder

Voice: French accent

Attributes [hide]

Arannis Nobles, Male Half-Elf Aristocrat 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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