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NPC Generator

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Advanced [show]


Zedaar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely black suit with tan socks and a vest with buckled shoes. His broad hat is riddled with cuts and holes. His fierce gold eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Zedaar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others.

Ideals: Athletic, Passionate. Flaws: Ugly, Fearful, Disease. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Zedaar Turnuroth, Male Dragonborn Warrior 5
Medium (6'3") Dragonborn, Lawful Evil (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Investigation +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Irann Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her skin is also unnaturally pale. She has styled her golden hair well, parting it to the right. She has green eyes and a yellow hat with a green feather.

Personality: She loves telling others what to do and how they should feel about things. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a pair of adventurers, Irann grew up listening to her father's many stories. Irann abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She struck the Adventurer job and began her own company from there.

Motivation: Retire the richest woman in the east; and she is unsatisfied with her job

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Irann Caerdonel, Female Half-Elf Expert 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Perception +4, Stealth +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Malachite (7 gp). Amber (90 gp). Rich purple corundum (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lamlis Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and carries rapiers. He wears his hair in dreadlocks. His blue unseeing eyes seem to look past you.

Personality: Lamlis wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his father.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lamlis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lamlis. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Disease. Bonds: Poor, Criminal record. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Lamlis Horineth, Male Elf Warlock 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp.


Social Check DCs


Spring Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she has the majority of her body covered in plate. Her orange fur is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also has developed a complete distrust of the Soapmaker profession.

History: She got into the Weaver business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Weaver work with an outfit from a few towns over. Weaver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Philantrophist. Flaws: Insane. Bonds: Job. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Spring Of Ivory, Female Tabaxi Druid 12
Medium (4'10") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 94 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)14 (+2) 17 (+3)16 (+3)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 300 pp. Rock crystal (50 gp). Golden yellow topaz (1100 gp). Deep blue spinel (1100 gp).


Social Check DCs


Reynard Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better trade route.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Terse. Bonds: Nature, Adventurer, Family. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Reynard Bohm, Male Half-Elf Commoner 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 13 (+1)7 (-2)
Skills Investigation +6, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Hematite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Graham, Female Human [Permalink]

Personal [hide]

Description: A 5'8" western woman, she wears a tight fitting brown shirt and pants. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Sold as a small child to a wizard, Sybil was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Sybil was born on a far western island where she grew up under the tutelage of her mother, an expert Navigator. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Bonds: Mentor, Immigrant, Religious. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Sybil Graham, Female Human Aristocrat 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Nature +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 50 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Large well-done wool tapestry (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Emerald Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his scythe. He has wavy white fur. His eyes are likewise copper.

Personality: He is irascible and easily irritated. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born in the east to a Brewer, Emerald learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: Further expansion of business; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Emerald Buttons, Male Tabaxi Wizard 5
Medium (5'2") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points -2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 5 (-3)9 (-1) 11 (+0)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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