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NPC Generator

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Advanced [show]


Nykkan Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'6" southern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His crest is green and very short. He tend to wears goggles to shield his eyes.

Personality: Nykkan wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the south. Nykkan was born on a far southern island where he grew up under the tutelage of his father, an expert Mason. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Disciplined. Bonds: In love, Immigrant, Adventurer, Job. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Nykkan Wivvyrholdalphiax, Male Dragonborn Paladin 8
Medium (6'6") Dragonborn, Neutral Good (CR 8)
Armor Class 9
Hit Points 31 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)9 (-1) 12 (+1)17 (+3)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 10000 sp. Sapphire pendant on gold chain (1000 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Tatyan Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She likes to wear green tank tops with violet skirt. Her gold crest is long and unkept. Her face is covered beneath a completely black helmet.

Personality: She speaks before she thinks and is too direct. Animals are drawn to her, and she is able to talk to them.

History: Gifted from a young age, Tatyan studied abroad. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and to prove her worth to the world

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Tatyan Argenthrixus, Female Dragonborn Druid 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 7 (-2)8 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp.


Social Check DCs


Eberdeb Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this man tends to wear a large tan jacket. He has a red handlebar mustache and slicked back red hair. This gray eyed northerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the north to a Apothecary, Eberdeb learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Apothecary.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Flaws: Shy. Bonds: Criminal record, Job, Rich, Family. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Eberdeb Rofferton, Male Gnome Expert 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)14 (+2) 16 (+3)8 (-1)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Amber (60 gp).


Social Check DCs


Verna Underbough, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed flail, just in case. Her chestnut hair is singed and shortened. Her ears are large.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting goblins, the young Verna began to lead the lost caravan. She has set out to sabotage the competition.

Motivation: Someone believes her a fraud; and she has a rivalry with the church that dominates her actions

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Verna Underbough, Female Halfling Paladin 5
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)5 (-3) 15 (+2)14 (+2)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Creega Jacobs, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is greasy and uncared for. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: Prone to second guessing herself, she comes off as nervous. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A powerful brothel owner made her what she is. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Nature. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Creega Jacobs, Female Half-Orc Commoner 4
Medium (4'7") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Great In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her wide-brimmed hat is riddled with cuts and holes. She has a tattooed face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Great grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Great. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption.

Flaws: Ugly, Depressed, Antagonistic. Bonds: Enemies, Criminal record. Occupation: Sage

Voice: Soothing and warm

Attributes [hide]

Great In the Wind, Female Tabaxi Sorcerer 10
Medium (5'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 42 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)7 (-2) 11 (+0)10 (+0)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Nedda Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her hair is white and curly. She wears large thick round spectacles.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised in a white middle class family as the only child. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Wants to open a new tavern; and balancing her hectic life and new interpreter responsibilities is difficult

Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Nedda Underbough, Female Halfling Wizard 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)7 (-2) 14 (+2)7 (-2)
Skills Performance +0, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 pp.


Social Check DCs

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