Gorgûm Asheton, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his shield, he is not a threatening figure. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Ruler in town.
History: Born in the south to a Ruler, Gorgûm learned a great deal about his father's area of expertise. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in shield use. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and he wants revenge against giants
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Ruler
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Gnome, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Bertram Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears bulky red painted plate armor. His hair is black and curly. This brown eyed westerner is not easily forgotten.
Personality: He acts crazy and hedonistic. He uses divination through singing.
History: Bertram hails from a village terrorized by goblins. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Someone believes him a fraud; and revenge
Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Enemies. Occupation: Glassblower
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 22 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 100 gp. Banded agate (10 gp). 1 Minor magic item.
Antinua Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her greatsword. Her hair is always cut to a buzz. She wears large thick round spectacles.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a criminal king-pin and mafia family She moved out east to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Justice. Flaws: Terse. Bonds: Criminal record. Occupation: Healer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 6 (-2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Half-Plate.
Adelaide Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is renowned for her bright yellow dresses and hats. She sports red long hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with finding treasure.
History: She was born the only child of a wealthy merchant. There was a wharf not far from home where she often wandered off to fish. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: An old rival family wants her found; and she's looking for her big break
Ideals: Athletic, Passionate, Entrepeneur. Bonds: Adventurer, Nature, Family. Occupation: Map Maker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 110 gp.
Torgga Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a grey tunic with tan highlights, and long green pants that bunch up around her shoes. Her brown hair is cut jaggedly and amateurishly. She has a dull look in her brown eyes.
Personality: Torgga hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. Flattery will make her almost putty in your hands.
History: The child of western immigrants she idolized her mother. Her mother was a mechanic, and taught her how to fix just about anything. She left for the west, certain she would find work there.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Artistic, Persistence. Flaws: Selfish, Fearful. Bonds: Immigrant. Occupation: Mortician
Voice: Aggressive tone
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 170 gp.
Lerissa Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has styled her dark red hair well, parting it to the left. Her white eyes are passionate and lively.
Personality: Eccentric and domineering, Lerissa will drive conversation. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Lerissa was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She moved out east to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Extrovert, Opinionated. Bonds: Attractive, Poor, Criminal record. Occupation: Tailor
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 13)
Armor Class 9
Hit Points 31 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Elven
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Chrysoprase (30 gp). Eye agate (6 gp). Freshwater pearl (6 gp). Chrysoprase (30 gp). Tiger eye turquoise (6 gp). Aquamarine (900 gp). Amber (40 gp). Alexandrite (900 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahrim Reverence, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears green trousers with red and black striped suspenders. He wears various colorful collared shirts. He wears his white hair down. His half smiles and gold eyes are beguiling and draw you in.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in a small forest village. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people
Flaws: Racist, Shy. Bonds: Attractive, Nature. Occupation: Beggar
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 72 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 5000 gp. Golden yellow topaz (1000 gp). Silver pearl (80 gp). Coral (80 gp). Black pearl (1000 gp). Aquamarine (1000 gp). Violet garnet (1000 gp). Black pearl (1000 gp). Star rose quartz (20 gp). Red-brown spinel (80 gp). Jet (80 gp). Hematite (7 gp). White pearl (80 gp). Blue quartz (7 gp). Hematite (7 gp). Alexandrite (1000 gp). Azurite (7 gp). Malachite (7 gp). Golden yellow topaz (1000 gp). Jade (80 gp). Malachite (7 gp). Chalcedony (20 gp). Iolite (20 gp). Azurite (7 gp). Hematite (7 gp). Golden yellow topaz (1000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!