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NPC Generator

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Advanced [show]


Adam Garfield, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. His white hair is cut short. His gray unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Stylist, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and to protect his home

Ideals: Athletic. Flaws: Disease, Impulsive. Bonds: Attractive, Guardian, Poor. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Adam Garfield, Male Human Commoner 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 7 (-2)7 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ribbles Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Carter uniform. His tied-back hair is chestnut. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Carter. He is searching for what he claims is his rightful reward.

Motivation: His religion dominates his actions.

Flaws: Disease. Bonds: Job, Attractive, Adventurer, Religious. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Ribbles Musgraben, Male Gnome Barbarian 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anverth Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His black hair is heavily combed to the right. His brown eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. The war was a terrible time for him, and Anverth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: He loathes his own lifestyle; and to be a cartwright again

Flaws: Addict, Depressed, Antagonistic. Bonds: Military, Job. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Anverth Daergel, Male Gnome Bard 7
Small (3'6") Gnome, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills Arcana +7, Deception +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Abyssal, Ignan, Aquan
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: Just what you see.


Social Check DCs


Windy Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts, and carries shortbows. She wears a colorful flower in her red fur. Her eyes are blue and she is always smoking a pipe.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Windy was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 17th year, her parents were killed by a gnolls raid, leaving Windy alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Windy was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Bonds: Attractive, Enemies, Religious, Poor. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Windy Grass, Female Tabaxi Barbarian 2
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)13 (+1) 10 (+0)17 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 60 pp.


Social Check DCs


Hatae Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a well pressed and immaculate suit (or dress). Her white hair is unkempt and raggedy. This violet eyed westerner is not easily forgotten.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the west to a Bookbinder, Hatae learned a great deal about her father's area of expertise. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She inherited the family business which she has now maintained for 14 years.

Motivation: Wants to open a new tavern; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly. Bonds: Poor, Job, Military, Criminal record. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hatae Sylvaranth, Female Elf Monk 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Dabbledob Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan trousers with green and violet striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is cut short with large spiked bangs in the front. He has amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful slaver made him what he is. A few years later when the west was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Impeccable, Logical. Bonds: Mentor, Immigrant, Job. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Dabbledob Silverthread, Male Gnome Expert 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)7 (-2) 9 (-1)18 (+4)
Skills Nature +0, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Raiann Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'2" western woman, she wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her whip. Her crest is green and very short. Her half smiles and red eyes are beguiling and draw you in.

Personality: She dislikes all the random violence that takes place in the west. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Raiann was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and wants a kiss

Ideals: Pacifist, Optimist. Bonds: Attractive, In love. Occupation: Cook

Voice: Soft and melodious

Attributes [hide]

Raiann Delmirev, Female Dragonborn Aristocrat 2
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 8 (-1)17 (+3)
Skills Acrobatics +2, History +4
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 1 Average lock.


Social Check DCs

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