Wobbles Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in blue turtlenecks beneath a white coat with yellow slacks. His golden hair has been sun bleached extensively. He has gleaming, smiling gray eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.
Motivation: Money/treasure; and he is unsatisfied with his job
Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Job, Rich. Occupation: Cartwright
Voice: Pronounces O like U
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 3 Thunderstones. 4 Acid flasks.
Rohesia Davenport, Female Human [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. She is portly but not overly obese. Her golden hair is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Rohesia studied abroad. She struck it rich when she found rare goods in large quantities. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.
Motivation: Meet up once more with her childhood friend.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Sculptor
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 65 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +4
Possessions: Just what you see.
Leshanna Firahel, Female Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate, and she perpetually has her longbow ready. She has done her best to style her golden hair to look like a famous performer. This brown eyed northerner is not easily forgotten.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Leshanna was raised in a hard working conservative environment. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has achieved small success as a Mortician.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Bonds: Attractive, Family, Job. Occupation: Mortician
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Nuthra Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her gold crest down. Her eyes are red and beady.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She receives visions of the future at random moments
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and she wants nothing more than to rejoin the army
Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Job, Military. Occupation: Architect
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 11)
Armor Class 10
Hit Points 69 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 320 pp. Banded agate (15 gp). Blue quartz (15 gp). Rich purple corundum (1000 gp). Jade (130 gp). Smoky quartz (20 gp). Aquamarine (1400 gp). 1 Minor magic item.
Dentratha Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears light armors faded through time and improper care. Her crest is white and curly. Her eyes are gold and she is always smoking a pipe.
Personality: A deeply religious woman she believes everything happens for a reason. As long as the job gets done she does not care how it got done.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Professionalism, Logical. Bonds: Poor, Religious. Occupation: Jeweler
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 15)
Armor Class 12
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Abyssal, Gnoll
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
Possessions: 5000 gp. Zircon (40 gp). Black pearl (800 gp). Silver pearl (90 gp). Carnelian (40 gp). Iolite (40 gp). Violet garnet (800 gp). Tiger eye turquoise (8 gp). Alexandrite (800 gp). Black pearl (800 gp). Amber (90 gp). Sardonyx (40 gp). Brown-green garnet (90 gp).
Tippletoe Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has wavy blonde hair. Her eyes are green and she is always smoking a pipe.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Tippletoe is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Tippletoe was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Marry her brother to traveling adventurers; and she feels kind of lost in life
Flaws: Shy, Depressed. Bonds: Family, Poor, Criminal record. Occupation: Brewer
Voice: Low range voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 62 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 1900 gp. Golden yellow topaz (1400 gp). Rock crystal (50 gp).
Aura In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her white fur is knotted and matted. Her ears are large.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Aura was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She dropped out of school to support her sick mother, and resented it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: An old rival family wants her found; and marry her brother to traveling adventurers
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Ruler
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1900 sp. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
