Two Llamas On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her cinnamon fur in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 47000 sp.
Dagger Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears rags and sports a simple walking cane. His red fur is still thick. He has gleaming, smiling amber eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Painter, but he was a colossal failure. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and he is wracked by social anxiety
Ideals: Athletic, Justice. Flaws: Shy, Fearful. Bonds: Poor, Job. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Halfling, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. 3 Acid flasks.
Bardryn Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is dressed in a clean brown cloak covering her clean studded leather. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is heavily combed to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: The child of southern immigrants she idolized her mother. She was taken as a slave by a traveling circus and forced to perform She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Halfling artifacts is her passion.
Bonds: Slave, Attractive, Adventurer, Immigrant, Religious. Occupation: Sailor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Alice Lester, Female Human [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She carries a battered scimitar and tarnished mace as well. Her hair is greying and her face has many wrinkles. Her gray eyes have a joyful gleam in them most of the time.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Further she is a bit of a stoner and is frequently out of it.
History: Alice was born with her mother's beautiful face. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She got away from her former life and has fallen to alcoholism.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Selfish, Addict, PTSD. Bonds: Attractive. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. 4 Tanglefoot bags.
Orsik Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is cut short. His eyes are a pleasant hazel.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: When he was but 5 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Orsik's homeland. Orsik decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: He's attracted to the PC; and he's repulsed by the pc
Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 310 gp.
Carrie Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His red hair is lengthy. He wears a mask on his face.
Personality: Always inclined to offer people food he seems plenty friendly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born into a rich family. His childhood dream was to be a Stableman, but he was a colossal failure. He has worked as a Bookbinder like his father before him.
Motivation: To settle down with his crush; and he has a crush on the local stableman
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Rich, Job, Has a crush. Occupation: Bookbinder
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Brass mug with jade inlays (100 gp). 1 Banded mail.
Erky Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. He has dyed his greying black hair a little too much giving a sharp black color. He has several tiny sapphire earrings on each ear.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a great chef.
History: He was born several months after his father was called into army service. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A need for knowledge about a nearby landmark; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Bonds: Attractive, Rich, Military, Criminal record, Adventurer. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
