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NPC Generator

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Advanced [show]


Kite In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She has dyed her greying brown fur a little too much giving a sharp brown color. Her eyes are blue and catlike.

Personality: She is business-like. She takes instructions and follows them to the letter. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kite grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kite. She inherited the family business which she has now maintained for 15 years.

Motivation: She feels that her past leaves her morally obligated to help; and balancing her hectic life and new baker responsibilities is difficult

Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Baker

Voice: Boston accent

Attributes [hide]

Kite In Woods, Female Tabaxi Ranger 10
Medium (5'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 10 (+0)16 (+3) 10 (+0)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 10
Languages Common, Terran, Druidic, Aquan
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 800 gp. Jade (50 gp). Rock crystal (30 gp). Rock crystal (30 gp). Moss agate (6 gp). Moss agate (6 gp).


Social Check DCs


Seven Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His hazel unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Seven studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Seven Hummingbird, Male Tabaxi Warrior 10
Medium (5'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 81 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)8 (-1) 11 (+0)11 (+0)
Skills Acrobatics +8, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +3

Possessions: 2300 gp. Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (100 gp). Solid gold idol (900 gp). Jeweled electrum ring (5000 gp).


Social Check DCs


Einkil Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. He keeps his white hair in a pixie cut. His eyes are green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Barber, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Justice. Flaws: Disease. Bonds: Immigrant, Rich, Job. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Einkil Battlehammer, Male Dwarf Warlock 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)10 (+0) 13 (+1)8 (-1)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Folgûm Nibley, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'7" and likes to wear ponchos typically of a light white in addition to tight pants. His left leg appears badly burned and disfigured. He sports a flattop hair cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Barkeep and found it very stressful. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He's repulsed by the PC.

Flaws: Addict, Antagonistic, Hedonist. Bonds: Rich, Job. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Folgûm Nibley, Male Half-Orc Monk 1
Medium (5'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)5 (-3) 14 (+2)11 (+0)
Skills Investigation -1, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Citrine (70 gp).


Social Check DCs


Jak Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, red cloak. With a patchy auburn beard and wild auburn hair. He has gray eyes and a red hat with a pastel feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. Jak was born on a far eastern desert where he grew up under the tutelage of his father, an expert Shipwright. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Joker. Flaws: Secretive, Ugly. Bonds: Immigrant, Adventurer. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Jak Bigheart, Male Halfling Wizard 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. 4 Tanglefoot bags.


Social Check DCs


Melissa Conway, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has a moderate pudge and is not very fit. She is bald on top and has large golden tufts of hair around her ears. She wears round tiny glasses practically rammed into her face.

Personality: She acts crazy and hedonistic. She is a font of random trivia from the lore and stories she has discovered

History: She is the product a well kept family trust fund and as such has never really known need. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Melissa Conway, Female Human Paladin 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 110 gp. 1 Superior lock.


Social Check DCs


Guy Stansfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy grey suit. His chestnut hair is cut short with large spiked bangs in the front. His gray eyes peer out from beneath his deerstalker grey hat.

Personality: He dislikes all the random violence that takes place in the north. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Pacifist, Athletic. Bonds: Attractive, Immigrant, Religious, Poor. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Guy Stansfield, Male Human Barbarian 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs

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