Emerald Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'5", this man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. He wears a Stetson hat to hide his balding. His hazel eyes lackadaisically let the world flow into them.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's attracted to the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer. Occupation: Brewer
Voice: Posh accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
Lamlis Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft blue waves gently in the breeze. His skin is also unnaturally pale. He has a very tight haircut. His ears are large.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Artistic, Gifted. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Shoemaker
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp. 1 Masterwork Common Melee.
Chaedi Othronus, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she dresses well, typically a more casual-formal manner. Her hair is chestnut and curly. She has green eyes and a tan hat with a green feather.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born in the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the west, certain she would find work there.
Motivation: Human compassion; and to end her boredom
Ideals: Joker. Flaws: Forgetful. Bonds: Attractive, Immigrant. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Brottor Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown tunic with green highlights, and long brown pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and chestnut. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.
History: Brottor was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Gardener and found it very stressful. He was granted arcane powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new gardener responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Job, Poor, Slave. Occupation: Gardener
Voice: Low and grunting
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 98 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven, Druidic, Elven, Auran
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +6
Possessions: 4000 gp. A small bag of saffron. (60 gp). A necklace of small pink pearls (4000 gp). Cloth of gold vestments (80 gp). A necklace of small pink pearls (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a violet tunic with brown highlights, and long white pants that bunch up around his shoes, and sports empty pouches on his belt. His red hair is heavily combed to the left. He has amber eyes and a violet hat with a brown feather.
Personality: He never swears and excessively uses polite adverbs when speaking. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: The child of northern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Sculptor.
Motivation: He feels that his past leaves him morally obligated to help; and he is content
Ideals: Optimist. Flaws: Mundane. Bonds: Criminal record, Immigrant, Job. Occupation: Sculptor
Voice: American accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 800 gp. Fire opal pendant on a fine gold chain (500 gp). Old masterpiece painting (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Old masterpiece painting (500 gp). 1 Minor magic item. 1 Minor magic item.
Krimp Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely black suit with blue socks and a vest with buckled shoes. He carries with him a set of sais on his belt, each one with a opal on the hilt. His black hair is heavily combed to the left. His eyes are violet and beady.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He never wears the same outfit twice, unless he absolutely has to.
History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered writing. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimp fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic, Disease. Occupation: Bookbinder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Orc, Giant, Elven
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp.
Isabella Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. Her blonde hair is braided into rings. She wears crescent spectacles with a black brim.
Personality: Cocky and sure of herself, she believes she is the best Jeweler born in the past three hundred years. Flattery will make her almost putty in your hands.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Jeweler like her mother before her.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Gifted, Fighting, Impeccable. Flaws: Selfish. Bonds: Job. Occupation: Jeweler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 50000 cp. Iolite (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!