Ralf Jordan, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'7". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a glaive. He keeps his long white hair kept up in a rat tail. He wears an eyepatch.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He never wears the same outfit twice, unless he absolutely has to.
History: Ralf hails from a village terrorized by brigands. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Enemies, Poor. Occupation: Detective
Voice: Booming voice
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Blue star sapphire (1200 gp). Chrysoprase (60 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theirastra Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears many layers of old clothing at all times. Her red hair is singed and shortened. She has gleaming, smiling hazel eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in the north to a Layabout, Theirastra learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She has been a successful dealer in antiques buying low and selling high.
Motivation: Expand her business; and balancing her hectic life and new layabout responsibilities is difficult
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Layabout
Voice: Italian accent
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. Tourmaline (150 gp).
Isabella Blakely, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is short and chestnut. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is afraid of women and trembles around them
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Cursed with a spirit at a very young age, Isabella has worked very hard to control her curse. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people
Flaws: Ugly, Antagonistic, Shy, Disease, Racist. Bonds: Nature. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 gp.
Tree Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hand crossbow, but if one is not available she will default to her whip. She has cinnamon fur. Her face is scarred and worn.
Personality: She is business-like. She takes instructions and follows them to the letter. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Tree was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. Due to her spouse's obsession with being a Butcher they were divorced and she won custody of their daughter. She worked as a Tailor, and she later adopted a second daughter.
Motivation: She is terrified, and will act out of fear.
Ideals: Professionalism. Flaws: Ugly, Fearful. Bonds: Family. Occupation: Tailor
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 3000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (700 gp). Old masterpiece painting (700 gp).
Theobald Kenley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is black and curly. His eyes are likewise brown.
Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments
History: Theobald was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To protect his home.
Ideals: Gifted, Persistence. Bonds: Attractive, Guardian. Occupation: Unemployed
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 pp.
Giselle Tewksbury, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a fancy brown dress. She has wavy chestnut hair. She wears large thick round spectacles.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Soapmaker mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Optimist. Flaws: Forgetful, Disease. Bonds: Attractive, Adventurer. Occupation: Apothecary
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 6 (-2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 70 pp.
Patrin Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. He keeps his copper crest in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.
History: Gifted from a young age, Patrin studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Rich, Military. Occupation: Ploughman
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 12)
Armor Class 10
Hit Points 43 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 100 pp. Red garnet (60 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!