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Advanced [show]


Thoradin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries lances. His brown hair is singed and shortened. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.

History: Thoradin was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Optimist, Persistence. Flaws: Ugly. Bonds: Religious. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Thoradin Goblinbane, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tiaathque Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in a clean blue cloak covering her clean studded leather. She wears her blonde hair down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, she has sought to make the best of life.

Motivation: She seems to be bored by most things.

Ideals: Optimist, Logical. Flaws: Mundane. Bonds: Attractive, Mentor. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Tiaathque Wasanthi, Female Elf Druid 9
Medium (5'4") Elf, Lawful Good (CR 9)
Armor Class 8
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills History +4, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Mayor uniform. He wears a broad hat to hide his balding. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the east. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Mayor for hire.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Secretive. Bonds: Job, Immigrant, Poor. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Alberich Rakankrak, Male Dwarf Barbarian 7
Medium (4'4") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 83 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bryseis Ambition, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair, while still mostly silver, has prominent grey streaks. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a font of random trivia from the lore and stories she has discovered

History: Born in the west to a Actor, Bryseis learned a great deal about her mother's area of expertise. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bryseis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bryseis. She has drifted from career to career and currently works as a Actor.

Motivation: Seeks redemption; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Criminal record. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Bryseis Ambition, Female Tiefling Paladin 3
Medium (5'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 16000 cp. Brown-green garnet (160 gp). Malachite (4 gp). Amethyst (160 gp).


Social Check DCs


Oblar Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep white leather and dull black iron scale mail, and sports empty pouches on his belt. His golden hair is smooth and relatively long. His eyes, though not visible through his cowl, are hazel.

Personality: His tongue was cut out and he uses sign language. He is a very good compulsive liar and kleptomaniac.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered music. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac

Ideals: Artistic, Logical. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Oblar Shadowquick, Male Halfling Warrior 10
Small (3'3") Halfling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 71 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)18 (+4) 13 (+1)15 (+2)
Skills History +8, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Orc, Sylvan, Celestial, Aquan
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp).


Social Check DCs


Dalgal Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered greataxe and tarnished shortbow as well. His hair is blonde, silky, and of moderate length. He has gleaming, smiling gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Dalgal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Dalgal's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dalgal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Dalgal Daraln, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 260 gp. 1 Masterwork Common Melee.


Social Check DCs


Mûg Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a white and black handkerchief worn on his left side. He has done his best to style his auburn hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east to a Unemployed, Mûg learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Professionalism. Flaws: Ugly, Shy, Insane. Bonds: Job, Family. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Mûg Marley, Male Half-Orc Adept 1
Medium (5'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 gp.


Social Check DCs

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