Chad Blakeley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear grey tank tops with green pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: He has a massive crush on the younger sibling of the Gardener who has hired him part-time. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Chad grew up listening to his father's many stories. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Gardener job and began his own company from there.
Motivation: Nothing but the best is good enough for him; and he's attracted to the pc
Ideals: Impeccable. Bonds: Attractive, Has a crush, Adventurer, Job. Occupation: Gardener
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Rûkdûg Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white coat over a violet low-cut shirt, and a small hat upon his head. His hair is always cut to a buzz. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Rûkdûg embodies much of what other species detest in the Half-Orcs. He is an amazing painter.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted psionic powers by his dying brother.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Addict, Antagonistic, PTSD. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 300 gp.
Emeny Washington, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple burlap shirt and baggy pants. She conceals her axe with her veritable burlap sack of a shirt. Her hair is short and blonde. She is baby faced.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a habit of throwing herself into exceedingly dangerous situations.
History: When she was but 4 years old her parents immigrated from the east. She was taken from her home at a very young age. Being a Miner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to have a good time and be beloved; and a rival would like her out of the picture
Ideals: Optimist. Flaws: Impulsive. Bonds: Immigrant, Slave, Criminal record. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 160 gp. Golden pearl (140 gp). Coral (140 gp). Tourmaline (140 gp). 1 Bullseye lantern.
Vorka Coombs, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She tends to wear a large black jacket. Her hair is auburn and very short. Her violet eyes have a joyful gleam in them most of the time.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Vorka grew up listening to her father's many stories. Cursed with a spirit at a very young age, Vorka has worked very hard to control her curse. She became a Architect soon after.
Motivation: To reunite with her absent father; and she's repulsed by the pc
Flaws: Antagonistic, Disease. Bonds: Adventurer, Job, Family. Occupation: Architect
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 700 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (2000 gp). An abacus with copper, silver and gold markers (100 gp). 1 Minor magic item. 1 Minor magic item.
Willow Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in an above average manner. Her hair is short and auburn. Her green eyes are passionate and lively.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She uses divination through singing.
History: She was always a brilliant, if unscrupulous mind. Brilliant and gifted she never wanted to apply herself. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is not mentally stable, and does not behave rationally; and revenge
Ideals: Passionate, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 45 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Beatrice Dudley, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a brown poncho over her likewise colored trousers and shirt. With wild blonde hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She struck the Weaver job and began her own company from there.
Motivation: A need for knowledge about a nearby landmark; and to be a tanner again
Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Job, Adventurer. Occupation: Weaver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
Hubert Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is smooth and relatively long. He has a dull look in his hazel eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break
Flaws: Antagonistic, Impulsive, Greedy. Bonds: Attractive, Slave, Adventurer. Occupation: Hunter
Voice: Russian accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. Malachite (6 gp). Banded agate (6 gp).
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