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NPC Generator

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Advanced [show]


Lance Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears professional attire. His silver hair is styled in orderly dreadlocks. His half smiles and brown eyes are beguiling and draw you in.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north, but his parents moved at a very young age to the east. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and he is terrified, and will act out of fear

Ideals: Passionate. Flaws: Hedonist. Bonds: Attractive, Immigrant, Nature. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Lance Mitchell, Male Human Commoner 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 12 (+1)6 (-2)
Skills Athletics +4, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Cressel Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple black robe with tan stripes complete with hood. He has a slight overbite and is overall scrawny. He wears his silver hair up. He has gleaming, smiling red eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Laborer, but he was a colossal failure. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Expand his business; and to end his boredom

Flaws: Antagonistic, Mundane. Bonds: Enemies, Military, Job. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Cressel Sorrow, Male Tiefling Barbarian 3
Medium (5'4") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Athletics +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Krimmon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a crossbow on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a feathered hat to cover his moderate length auburn hair. He has gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Fighting, Joker, Logical. Flaws: Addict, Mundane. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Krimmon Tealeaf, Male Halfling Commoner 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 85 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills History +7, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Druidic, Elven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 11000 gp. Azurite (14 gp). Chalcedony (30 gp). Pink pearl (130 gp). Jasper (30 gp). Bloodstone (30 gp). Golden yellow topaz (1100 gp). Hematite (14 gp). Amber (130 gp). Onyx (30 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Siffress Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear blue pants and tee shirts. She carries with her a set of longbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her hair is always cut to a buzz. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: Calm and collected, she is a well trained Mercenary. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Siffress fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of her brother; and she'd like to take her coworkers down a peg

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Family. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Siffress Albaratie, Female Gnome Cleric 8
Small (3'3") Gnome, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 87 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 20 (+5)15 (+2) 9 (-1)13 (+1)
Skills Stealth +6, Survival +2
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Dentratha Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman dresses well, wearing green shirts, loose pants, and blazers most of the time. She wears her green crest down. She has gleaming, smiling gold eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Sold as a small child to a necromancer, Dentratha was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was a soldier and died while she was still young. Dentratha was left her father's suit of armor and trained in its use and care. Since then, she has sought to make the best of life.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Optimist. Bonds: Attractive, Poor, Military, Mentor. Occupation: Bookbinder

Voice: Farmer accent

Attributes [hide]

Dentratha Skaarzborroosh, Female Dragonborn Monk 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 17 (+3)19 (+4)
Skills Acrobatics +4, Performance +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +7

Possessions: 15000 sp.


Social Check DCs


Barendd Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He has a small bristly mustache and wavy chestnut hair. His amber eyes are slightly larger than normal.

Personality: Barendd wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.

History: Barendd was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Disciplined, Artistic. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Barendd Goldfinder, Male Dwarf Warrior 10
Medium (4'3") Dwarf, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 106 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 19 (+4)13 (+1) 15 (+2)13 (+1)
Skills Insight +6, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mûglûk Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. His white hair is matted, messy, and big. His eyes are gray and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Mûglûk was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Mûglûk's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Mûglûk and his spouse have recently divorced.

Motivation: He feels threatened by others; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Mûglûk Lindsey, Male Half-Orc Monk 1
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. 1 Banded mail.


Social Check DCs

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