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NPC Generator

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Advanced [show]


Trey Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His silver hair is cut short. His eyes are violet.

Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.

History: Trey was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He has drifted from career to career and currently works as a Priest.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Artistic, Persistence. Flaws: Disease. Bonds: Attractive, Job. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Trey Gracey, Male Half-Elf Expert 5
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 16 (+3)16 (+3)
Skills Investigation +3, Medicine +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Vonana Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her bastard sword. Her brown hair is styled in orderly dreadlocks. She has a tattooed face.

Personality: Vonana wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Cursed with a spirit at a very young age, Vonana has worked very hard to control her curse. After a long history of fighting, Vonana and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Mentor. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Vonana Deepdelver, Female Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)5 (-3) 12 (+1)12 (+1)
Skills Arcana -1, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1300 sp.


Social Check DCs


Warryn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears a blue collared shirt and violet pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His long red hair is drawn into a two foot long braid. His brown eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Warryn studied abroad. Warryn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Warryn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A deep hatred of giants; and someone believes him a fraud

Ideals: Disciplined, Logical, Gifted. Bonds: Criminal record, Enemies. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Warryn Sympony, Male Gnome Wizard 14
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 75 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 8 (-1)15 (+2)
Skills Arcana +6, Performance +7
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 900 pp. Old masterpiece painting (400 gp). Brass mug with jade inlays (200 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leshanna Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'1" and tends to wear a violet poncho over her likewise colored trousers and shirt. Her left hand appears badly burned and disfigured. Her golden hair is braided into rings. Her hazel eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where she often wandered off to fish. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear.

Flaws: Insomniac, Fearful, Disease. Bonds: Nature. Occupation: Knight

Voice: Italian accent

Attributes [hide]

Leshanna Siannodel, Female Half-Elf Druid 10
Medium (5'1") Half-Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 33 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 6 (-2)13 (+1) 13 (+1)16 (+3)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1700 gp. Eye agate (12 gp). Hematite (12 gp). Red garnet (110 gp). Rock crystal (20 gp). Rose (20 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Agony, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green costume with the symbols of the sun god on his torso. His purple hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Navigator job and began his own company from there.

Motivation: Further expansion of business; and he loathes his own lifestyle

Flaws: Ugly, Fearful, Depressed. Bonds: Job, Poor. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Balam Agony, Male Tiefling Cleric 17
Medium (5'9") Tiefling, Lawful Good (CR 17)
Armor Class 9
Hit Points 91 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)16 (+3) 10 (+0)18 (+4)
Skills Deception +10, Survival +6
Senses Passive Perception 10
Languages Common, Druidic, Sylvan, Infernal
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 6000 gp. Chrysoprase (50 gp). Red spinel (70 gp). Alexandrite (1200 gp). Amethyst (70 gp). Lapis lazuli (4 gp). Golden yellow topaz (1200 gp). Rose (50 gp). Pink pearl (70 gp). Moss agate (4 gp). Freshwater pearl (4 gp). Amethyst (70 gp). Amethyst (70 gp). Chrysoprase (50 gp). Hematite (4 gp). Sardonyx (50 gp). Bloodstone (50 gp). Rock crystal (50 gp). Rhodochrosite (4 gp). Alexandrite (1200 gp). Black pearl (1200 gp). Black star sapphire (1500 gp). Coral (70 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Qualen Beren, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is thinning but still full. He has brown eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He was granted martial powers by his dying brother.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer, Enemies. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Qualen Beren, Male Gnome Aristocrat 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Athletics +2, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Undercommon, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5

Possessions: 80 gp.


Social Check DCs


Zedaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His white crest is lengthy. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a poor family in the city he treasured whatever gifts he got. Zedaar was born on a far northern island where he grew up under the tutelage of his mother, an expert Adventurer. He was granted necromantic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Zedaar Daardendrian, Male Dragonborn Ranger 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)17 (+3) 15 (+2)18 (+4)
Skills Investigation +6
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Terran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp.


Social Check DCs

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