Scrag Wilberforce, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear black pants and tee shirts. His black hair is greying along the sides and has receded to reveal a widow's peak. He has gray eyes and a black hat with a brown feather.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a minor phobia of water and hates getting wet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Scrag fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He seems to be bored by most things; and to prove his worth to the world
Ideals: Fighting. Flaws: Fearful, Mundane, Impulsive. Bonds: Attractive. Occupation: Performer
Voice: Whispers
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 290 gp.
Jacoba Compton, Female Human [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her whole body is exceptionally muscular. Her hair is silver and curly. Her eyes are violet.
Personality: Abrasive and pushy, she has a hard time making friends. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born in the north, but her parents moved at a very young age to the south. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. Due to her spouse's obsession with being a Engraver they were divorced and she won custody of their son. She worked as a Baker, and she later adopted a second son.
Motivation: Retire the richest woman in the north.
Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Family. Occupation: Baker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
Possessions: 50 gp. 1 Masterwork Common Melee.
Astaro Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: This woman tends to wear a black poncho over her likewise colored trousers and shirt. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her feathered hat is riddled with cuts and holes. She wears a mask on her face.
Personality: While she acts the brute, she is far gentler than she would appear. She is an amazing painter.
History: She was born a particularly ugly child, much to the horror of her parents. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: She has money and likes to spend it; and she feels that her past leaves her morally obligated to help
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Junk Dealer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 220 gp.
Balimaar Davenport, Male Human [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has dyed his greying white hair a little too much giving a sharp white color. He has hazel eyes and a brown hat with a black feather.
Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Rich, Attractive. Occupation: Sailor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Celestial, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 70 pp.
Mormog Tewksbury, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a white cloak and cross-gartered brown stockings. He wears a Stetson hat to cover his moderate length blonde hair. He has brown eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Like his father and his sister before him, after school he went straight into learning to become a Bounty Hunter. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: He wants to meet his childhood hero; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Flaws: Sensitive. Bonds: Enemies, Religious, Job, Adventurer. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 17)
Armor Class 11
Hit Points 111 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +8
Possessions: 4000 gp. Blue sapphire (1500 gp). Chrysoprase (60 gp). Fiery yellow corundum (1500 gp). Moss agate (8 gp). Brown diamond (3000 gp). Banded agate (8 gp). Deep blue spinel (500 gp). Blue sapphire (1500 gp). Tourmaline (50 gp). Obsidian (8 gp). White opal (1500 gp). Lapis lazuli (8 gp). Onyx (60 gp). Chrysoberyl (50 gp). Aquamarine (500 gp). Chrysoprase (60 gp). Blue star sapphire (1500 gp). Azurite (8 gp). Rhodochrosite (8 gp). Sardonyx (60 gp). Azurite (8 gp). Star ruby (1500 gp). Sardonyx (60 gp). Jet (50 gp). Violet garnet (500 gp). Citrine (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Meena Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is fair and her fingers are delicate and long. Her blonde hair is unkempt and raggedy. Her gray eyes lackadaisically let the world flow into them.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Meena was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Interpreter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Due to her spouse's obsession with being a Brewer they were divorced and she won custody of their daughter. She worked as a Interpreter, and she later adopted a second daughter.
Motivation: Find a way to reverse the transformation of her brother.
Flaws: Ugly, Secretive, Shy. Bonds: Poor, Family. Occupation: Interpreter
Voice: American accent
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 55 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp. Hematite (9 gp). Violet garnet (1100 gp). White pearl (120 gp).
Henry Mori, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He sports grey clothing, slightly heavier than average wear. He keeps his auburn hair in a flapper bob. He has several tiny amethyst earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of giants once and for all.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Revenge; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic. Bonds: Rich, Enemies, Religious, Adventurer. Occupation: Beggar
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
Possessions: 3000 cp.
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