Bucklal Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Bucklal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Family. Occupation: Fortune-teller
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 77 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 300 pp. Black opal (1000 gp). Fire opal (1000 gp). Moonstone (30 gp). Deep blue spinel (300 gp). Freshwater pearl (14 gp).
Quarion Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He usually wears his yellow robe and has his morningstar always slung over his shoulder. His skin is fair and his fingers are delicate and long. He sports a long black beard, and similarly colored long hair. His eyes are blue.
Personality: He snorts whenever he laughs or is feeling confident. He is lazy and tries to find solutions quickly.
History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Weaver mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To be a Weaver again; and further expansion of business
Flaws: Lazy, Disease. Bonds: Immigrant, Job. Occupation: Architect
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1900 sp.
Bulzo Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He carries with him a set of kukris on his belt, each one with a amethyst on the hilt. His hair, while still mostly red, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Adventurer. Occupation: Barrister
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 44 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 30000 cp. Azurite (16 gp). Banded agate (16 gp). Sardonyx (40 gp). Smoky quartz (40 gp). 1 Minor magic item.
Hecat Contempt, Female Tiefling [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She carries with her a set of shortspears on her belt, each one with a sapphire on the hilt. Her hair is brown, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: Overbrimming with self-confidence, Hecat isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born on a small isolated farm. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Impeccable, Justice. Bonds: Attractive, Nature. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 40000 cp. Moonstone (50 gp). Deep blue spinel (1200 gp). Rock crystal (50 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.
Aura Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur, while still mostly gray, has prominent grey streaks. He has gleaming, smiling yellow eyes.
Personality: He dislikes all the random violence that takes place in the east. He also has developed a complete distrust of the Tailor profession.
History: Born in the east to a Bookbinder, Aura learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 9 years.
Motivation: To be a Tailor again; and he'd like to take his coworkers down a peg
Ideals: Pacifist. Bonds: Poor, Attractive, Job. Occupation: Bookbinder
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
Possessions: 4000 cp. Freshwater pearl (14 gp).
Mreksh Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a green small hat and green clothes. His red crest, when down, is lengthy. His gold eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. He has worked as a Merchant like his mother before him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Merchant
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 13)
Armor Class 13
Hit Points 85 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. Golden yellow topaz (300 gp).
Morg Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears rags and sports a simple walking cane. With a patchy golden beard and wild golden hair. He has hazel eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Energy wise he seems alert and responsive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels the way he acts is they only way to get by in the world; and he is currently in port desperately looking for someone to get him out
Ideals: Impeccable, Professionalism. Flaws: Insane. Bonds: Poor, Slave. Occupation: Animal Trainer
Voice: Italian accent
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 14)
Armor Class 12
Hit Points 94 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
Possessions: 1000 pp. Malachite (13 gp). Hematite (13 gp). Onyx (70 gp). Chrysoberyl (160 gp). Azurite (13 gp). Black star sapphire (1100 gp). Eye agate (13 gp). Hematite (13 gp). Chrysoprase (70 gp). Freshwater pearl (13 gp). Aquamarine (1000 gp). Bloodstone (70 gp). 1 Medium magic item.
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