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NPC Generator

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Advanced [show]


Dalaba Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She wears professional attire. She carries with her a set of scimitars on her belt, each one with a sapphire on the hilt. With wild chestnut hair. She wears round tiny glasses practically rammed into her face.

Personality: She is happy with her job as a Slave Trader. She turns her eye from what people do, preferring to live and let live. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now owns her own business.

Motivation: Expand her business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Poor. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Dalaba Munggen, Female Gnome Commoner 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Solomon Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is styled in orderly dreadlocks. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: He was born at the edge of vast mountains. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Solomon's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Painter

Voice: Sighs a lot, exhausted

Attributes [hide]

Solomon Durkin, Male Half-Elf Warlock 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. 1 Disguise kit. 1 Bullseye lantern. 1 Masterwork Thieves’ tools.


Social Check DCs


Fragrant Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries a battered halberd and tarnished morningstar as well. He wears a colorful flower in his brown fur. His eyes are hazel and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Miller profession.

History: The child of a Miller, who enjoyed hunting, Fragrant was taken on many hunting expeditions. A gifted student he started as a Miller, but he got bored and became a Miner. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Fighting, Impeccable. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Fragrant Of Ebony, Male Tabaxi Expert 3
Medium (5'9") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 15000 cp.


Social Check DCs


Silaqui Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she has a large yellow mantle and cape that has been intricately interwoven into her violet robe, and is pretty ugly. She wears her blonde hair up. Her eyes are likewise blue.

Personality: Abrasive and pushy, she has a hard time making friends. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Silaqui and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to reunite with her old friends

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Slave. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Silaqui Wasanthi, Female Half-Elf Rogue 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vaina Netyoive, Female Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern woman wears tan leather gloves, a tan jacket, and tight pants. Her auburn hair is thinning but still full. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Vaina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. As long as the job gets done she does not care how it got done.

History: The child of a Apothecary, who enjoyed hunting, Vaina was taken on many hunting expeditions. A gifted student she started as a Apothecary, but she got bored and became a Shepherd. She has worked as a Shepherd like her father before her.

Motivation: Balancing her hectic life and new Shepherd responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic, Extrovert, Professionalism. Bonds: Nature, Job. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Vaina Netyoive, Female Elf Rogue 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Ovak Trollope, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her brown hair down. Her eyes are a pleasant blue.

Personality: Ovak wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in the north, but her parents moved at a very young age to the west. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She now mingles about in high society.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Disciplined. Flaws: Racist. Bonds: Attractive, Rich, Immigrant. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Ovak Trollope, Female Half-Orc Barbarian 4
Medium (4'7") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Morthos Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He wears his chestnut hair down. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Morthos lived on a farm with his mother, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Justice, Fighting. Flaws: Addict, Impulsive. Bonds: Family. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Morthos Pursuit, Male Tiefling Adept 4
Medium (5'5") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills Insight +0, Investigation +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Carnelian (20 gp).


Social Check DCs

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