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NPC Generator

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Advanced [show]


Seere Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She very much looks the part of a Guard. She keeps her purple hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a criminal king-pin and mafia family She was an apprentice working in her father's forge. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac; and further expansion of business

Flaws: Ugly. Bonds: Job, Family, Slave, Criminal record. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Seere Sorrow, Female Tiefling Adept 8
Medium (6'0") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)14 (+2) 8 (-1)18 (+4)
Skills Athletics +7
Senses Passive Perception 9
Languages Common, Infernal, Terran
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Alvyn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue. His teeth are white and perfect.

Personality: Alvyn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: Alvyn was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur, Extrovert, Gifted. Bonds: Attractive, Family. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Alvyn Fiddlefen, Male Gnome Expert 5
Small (3'5") Gnome, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grisha Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in white turtlenecks beneath a brown coat with blue slacks. His hair is red, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: He got into the Barber business at a young age. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business; and further expansion of business

Ideals: Athletic, Logical. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Grisha Merton, Male Half-Orc Cleric 11
Medium (6'9") Half-Orc, Lawful Evil (CR 11)
Armor Class 12
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Investigation +6, Stealth +6
Senses Passive Perception 12
Languages Common, Orc, Elven, Goblin
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 180 pp. Tiger eye turquoise (11 gp).


Social Check DCs


Balam Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears skinny pants and wears a green and pastel robe with the hood down. He has dyed his greying black hair a little too much giving a sharp black color. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Balam does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Mason, who enjoyed hunting, Balam was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Balam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Balam. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Flaws: Depressed. Bonds: Military, Nature, Criminal record. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Balam Rumor, Male Tiefling Commoner 11
Medium (6'7") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 64 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Insight +4, Religion +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: Silver chalice with lapis lazuli gems (160 gp). Solid gold idol (600 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (2400 gp).


Social Check DCs


Bernard Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is typically in his Carter uniform, marred by chocolates. He has a chestnut handlebar mustache and slicked back chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: To be a Masseuse again; and he has passion for adventuring and risk

Flaws: Ugly, Insane, Impulsive. Bonds: Job, Adventurer. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Bernard Blumenthal, Male Half-Elf Rogue 7
Medium (4'9") Half-Elf, True Neutral (CR 7)
Armor Class 10
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Sleight of Hand +3, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 900 gp.


Social Check DCs


Naill Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a blue poncho over his likewise colored trousers and shirt. His tied-back hair is blonde. He has several tiny jet earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. He is a very good compulsive liar and kleptomaniac.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A few years later when the west was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Criminal record, Immigrant. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Naill Amakiir, Male Elf Expert 13
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 46 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4

Possessions: 1000 gp. Black pearl (300 gp). Deep blue spinel (300 gp). Chrysoberyl (40 gp). Smoky quartz (80 gp). Lapis lazuli (12 gp). Freshwater pearl (12 gp). Golden yellow topaz (300 gp). Sardonyx (80 gp).


Social Check DCs


Ethereal Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no fur. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Wants a kiss; and he's looking for his big break

Ideals: Persistence. Flaws: Ugly. Bonds: Nature, Adventurer, Has a crush. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Ethereal Of Shadows, Male Tabaxi Fighter 9
Medium (6'7") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)8 (-1) 16 (+3)14 (+2)
Skills Persuasion +5, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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