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NPC Generator

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Advanced [show]


Gilbert McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Merchant. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is short and red. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Flaws: Shy, Antagonistic, Depressed. Bonds: Attractive, Slave, Adventurer. Occupation: Merchant

Voice: German accent

Attributes [hide]

Gilbert McLeod, Male Half-Elf Warlock 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)8 (-1) 13 (+1)10 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Jade (40 gp). Black pearl (1100 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ogbur Home, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his golden hair well, parting it to the left. His green eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of northern immigrants he idolized his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He desires power and/or immortality.

Ideals: Passionate. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Ogbur Home, Male Half-Orc Expert 6
Medium (5'2") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 700 gp. Amber (60 gp). 1 Full Plate. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Hugolina Dryden, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is dressed in an above average manner. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are brown and she is always smoking a pipe.

Personality: She has always had a great fascination with Tabaxi culture. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born several months after her mother was called into army service. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: A strong sense of loyalty to Tabaxi people.

Flaws: Racist, Impulsive. Bonds: Attractive, Military, Job. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Hugolina Dryden, Female Human Fighter 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 150 gp. Red spinel (120 gp).


Social Check DCs


Ekemon Open, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. He keeps his long white hair kept up in a rat tail. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Ekemon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ekemon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Ekemon Open, Male Tiefling Adept 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)20 (+5) 11 (+0)13 (+1)
Skills Religion +8, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Druidic, Infernal, Auran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1200 gp. Golden yellow topaz (300 gp). Azurite (9 gp). Deep blue spinel (300 gp). Rock crystal (30 gp). Rich purple corundum (500 gp). Tourmaline (120 gp). 1 Minor magic item.


Social Check DCs


Beast Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His beige fur is drawn into a tight pony tail with a rose scrunchie. His copper eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants revenge against illithids; and many illithids want him driven away

Ideals: Logical. Flaws: Racist, Insane. Bonds: Poor, Enemies. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Beast Of Ale, Male Tabaxi Monk 10
Medium (6'5") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)12 (+1) 7 (-2)11 (+0)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 14000 sp. Banded agate (16 gp). Carnelian (30 gp). Freshwater pearl (16 gp). Banded agate (16 gp). Malachite (16 gp). Golden yellow topaz (700 gp). Lapis lazuli (16 gp).


Social Check DCs


Roland Dumph, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His moppish blonde hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of western immigrants he idolized his father. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Fighting, Gifted, Professionalism. Flaws: Depressed. Bonds: Immigrant, Adventurer. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Roland Dumph, Male Human Ranger 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 150 gp.


Social Check DCs


Euphemia High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. Her white hair is cut short. Her green unseeing eyes seem to look past you.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Miner, but she got bored and became a Banker. Days after completing her studies, news broke out that her hometown was attacked by goblins. Euphemia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Meet up once more with her childhood friend; and wants to open a new tavern

Flaws: Disease. Bonds: Rich, Job, Enemies, Adventurer. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Euphemia High-hill, Female Halfling Warrior 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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