Ronwe Bitter, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in an above average manner. Her purple hair is still thick. She tend to wears goggles to shield her eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: The child of southern immigrants she idolized her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ronwe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ronwe. She moves from town to town, unable to find a place to settle.
Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture
Ideals: Professionalism. Bonds: Attractive, Criminal record, Immigrant. Occupation: Herbalist
Voice: Russian accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 160 pp. Zircon (30 gp). Deep blue spinel (1200 gp). Moss agate (10 gp). Zircon (30 gp). Moonstone (30 gp). 1 Minor magic item.
Beloril Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears grey painted combat armor at almost all times and is in decent physical shape. His blonde hair is greasy and uncared for. His eyes are violet.
Personality: Calm and collected, he is a well trained Ruler. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Ruler.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Ugly. Bonds: Job, Religious, Immigrant. Occupation: Ruler
Voice: Old Prospector
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp.
River Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a pastel suit, green shirt, and brown tie. His orange fur is lengthy. His yellow eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north to a Mortician, River learned a great deal about his mother's area of expertise. He worked as a nervous Mortician and found it very stressful. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Joker. Flaws: Antagonistic. Bonds: Job. Occupation: Mortician
Voice: Low range voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 57 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 | 2 |
Possessions: 300 pp.
Jade Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a brown coat over a red low-cut shirt, and a Stetson hat upon his head. He wears his orange fur up. His fierce green eyes like to dwell on things.
Personality: Jade hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a pair of adventurers, Jade grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has been saving his money to try and buy his sister's freedom.
Motivation: He feels threatened by others; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Adventurer, Family. Occupation: Miner
Voice: Soothing and warm
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 42 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Giant, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Verna High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear flannel, and carries clubs. Her auburn hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a hateful person. She taunts others and blames them for her problems. Energy wise she seems alert and responsive.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Verna was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Verna's father didn't care for her much, and the feeling was mutual. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Flaws: Ugly, Insane, Antagonistic. Occupation: Locksmith
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 sp.
Mumpena Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a robe, a symbol of the sun god around her neck, and a axe on her belt. She has styled her brown hair well, parting it to the left. She is very pretty but has cold, dead eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Energy wise she seems alert and responsive.
History: She got into the Architect business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Architect job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and expand her business
Ideals: Fighting, Professionalism. Flaws: Terse. Bonds: Attractive, Job. Occupation: Architect
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Buvvie Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear blue pants and tee shirts. She has a slight overbite and is overall scrawny. Her brown hair is drawn into a tight pony tail with a cross scrunchie. She wears round tiny glasses practically rammed into her face.
Personality: She exudes charisma. She is a tour de force of persuasion. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Ideals: Artistic. Bonds: Attractive, Family, Slave, Mentor. Occupation: Stableman
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
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