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NPC Generator

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Advanced [show]


Astaro Pandaemonium, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left arm. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a wide-brimmed hat to hide her balding. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with a lost civilization.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Astaro was born on a far southern desert where she grew up under the tutelage of her father, an expert Performer. She is searching for what she claims is her rightful reward.

Motivation: A strong sense of loyalty to Halfling people; and expand her business

Flaws: Racist. Bonds: Job, Adventurer, Religious, Immigrant. Occupation: Performer

Voice: Thin and wheezing

Attributes [hide]

Astaro Pandaemonium, Female Tiefling Aristocrat 6
Medium (5'4") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 60000 cp.


Social Check DCs


Tricking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. He is muscular with a powerful set of arms. He wears a small hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.

History: Tricking was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Depressed, Lazy. Bonds: Attractive, Poor, Job. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Tricking On the Water, Male Tabaxi Cleric 3
Medium (6'5") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 16 (+3)10 (+0) 16 (+3)12 (+1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Zaffrab Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Hunter uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his black hair up in a very large beehive style do. He has a tattooed face.

Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Hunter business at a young age. His childhood dream was to be a Miner, but he was a colossal failure. He inherited the family business which he has now maintained for 5 years.

Motivation: To be a Miner again; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Zaffrab Bafflestone, Male Gnome Adept 8
Small (3'8") Gnome, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 51 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)4 (-3) 17 (+3)13 (+1)
Skills Insight +6, Performance +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Umpen Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His chestnut hair and beard is wavy and long. His eyes are likewise hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Impeccable. Bonds: Attractive, Rich, Nature, Job. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Umpen Glittergem, Male Gnome Wizard 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)10 (+0) 12 (+1)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 23000 sp. Azurite (7 gp). Coral (140 gp). Azurite (7 gp).


Social Check DCs


Grai Yorke, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She tends to wear a black poncho over her likewise colored trousers and shirt. She has a hunchback. Her top hat is riddled with cuts and holes. She is baby faced.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She invites people to come help in her community garden.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She has had some formal writing training, and achieved minor success. She used her abilities to travel the world and help people.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable, Philantrophist, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Grai Yorke, Female Half-Orc Paladin 7
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 10 (+0)7 (-2)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Druidic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs


Silaqui Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This woman prefers to wear tan pants and tee shirts, and sports empty pouches on her belt. She has dyed her greying white hair a little too much giving a sharp white color. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Prone to second guessing herself, she comes off as nervous. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a white middle class family as the only child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Ideals: Professionalism. Flaws: Shy, Mundane. Bonds: Attractive, Family. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Silaqui Ofandrus, Female Elf Fighter 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 5 (-3)10 (+0) 12 (+1)14 (+2)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Amethyst (50 gp). Azurite (10 gp).


Social Check DCs


Morkral Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Morkral grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Rich, Adventurer. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Morkral Trueblood, Male Dwarf Aristocrat 8
Medium (3'11") Dwarf, Lawful Good (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 17 (+3)11 (+0)
Skills Arcana +4, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 8000 sp.


Social Check DCs

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