Sumnes Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue cloak and cross-gartered yellow stockings. She is portly but not overly obese. Her silver hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When she was but 4 years old her parents immigrated from the north. As a young adult she joined a group advocating for an improvement in Elven conditions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Joker. Flaws: Antagonistic, Racist. Bonds: Attractive, Immigrant. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 3 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp. 1 Minor magic item.
Thamior Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His hair is chestnut and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a ruthless business man, a trait he acquired from his father.
History: He comes from a rich eastern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He is unsatisfied with his job; and money/treasure
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Architect
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 400 gp. Peridot (70 gp). Banded agate (6 gp). Zircon (70 gp). Rich purple corundum (1100 gp).
Arava Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a green costume with the symbols of magic on her torso. Her gold crest is thinning but still full. She wears crescent spectacles with a black brim.
Personality: She is witty, but her monotone delivery comes off as unnerving She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Arava was left her father's suit of armor and trained in its use and care. She has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. She hasn't told them the truth, but wants to settle down with them.
Motivation: She feels threatened by others; and she wants nothing more than to rejoin the army
Ideals: Joker, Justice. Flaws: Fearful. Bonds: Military, Has a crush. Occupation: Jeweler
Voice: Scandinavian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 14)
Armor Class 13
Hit Points 63 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 4000 gp. Chrysoberyl (160 gp). Chalcedony (70 gp). Coral (160 gp). Citrine (70 gp). Violet garnet (1200 gp). Smoky quartz (70 gp).
Theodoric Thorpe, Male Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. His tied-back hair is red. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: To be a Ploughman again.
Bonds: Attractive, Job, Religious, Enemies. Occupation: Map Maker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Silver pearl (100 gp).
Dagger Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. His fur is white and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: He has money and likes to spend it; and he wants to meet his childhood hero
Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Calcitro Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. He has no hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: The child of a Barkeep, who enjoyed hunting, Calcitro was taken on many hunting expeditions. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Mortician and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Family, Nature. Occupation: Mortician
Voice: Australian accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 sp. Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item.
Rhogar Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He wears his white crest down. His gold unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Marshal job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he is greedy
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 10)
Armor Class 11
Hit Points 80 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1300 gp. Golden circlet with four aquamarines (3000 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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