Heian Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tan armored body suit, with a simple black line shooting up and back down. He wears his chestnut hair up in a very large beehive style do. He has a dull look in his gray eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not trust anyone and sleeps with one eye open.
History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Adventurer
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
Direcris Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his shortspear ready. He keeps his copper crest in a pixie cut. His gold unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He then took over the family business and is one of the better Layabout for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Attractive, Job. Occupation: Layabout
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 7000 cp.
Gimurt Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. His tied-back hair is white. He has gleaming, smiling blue eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: A powerful necromancer made him what he is. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Fisher for hire.
Motivation: Marry his brother to traveling adventurers; and wants to open a new tavern
Ideals: Philantrophist. Bonds: Immigrant, Mentor, Job, Family. Occupation: Fisher
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 44 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 600 gp. Sardonyx (50 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Damaia Faith, Female Tiefling [Permalink]
Personal [hide]
Description: She wears an entirely green suit with grey socks and a vest with buckled shoes. She carries a battered mace and tarnished greatsword as well. Her hair is cut close to her head. Her eyes are likewise silver. Her teeth are yellowed and unaligned.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also hits on women, regardless of circumstances.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.
Motivation: To end her boredom; and she wants to get laid
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Family, Has a crush. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 2000 sp. 1 Minor magic item.
Lerissa Hope, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver hair is thinning but still full. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is obsessed with finding treasure.
History: She was born in a small island village. Lerissa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Entrepeneur. Flaws: Addict, Cynical. Bonds: Adventurer, Nature. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1600 gp.
Jarana Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries longbows. Her chestnut hair is matted, messy, and big. Her eyes are hazel and she is always smoking a pipe.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She got into the Bowyer business at a young age. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Job, Military. Occupation: Bowyer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 16 (+3) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 sp. 1 Masterwork Uncommon Weapon.
Adrie Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Sporting a silver mohawk this woman's hair draws a lot of attention. She has brown eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Adrie lived on a farm with her mother, near the main road leading to a nearby town. A gifted student she started as a Guard, but she got bored and became a Seamstress. She became a Seamstress soon after.
Motivation: She is compelled to act according to her religious beliefs; and to be a guard again
Ideals: Fighting, Optimist. Flaws: Hedonist. Bonds: Family, Job, Religious. Occupation: Seamstress
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 7)
Armor Class 13
Hit Points 38 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
