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NPC Generator

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Advanced [show]


Karash Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is braided into rings. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Barber father left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: A deep hatred of goblins; and wants to work out more often

Flaws: Addict, Disease, Shy, Insomniac. Bonds: Attractive. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Karash Rodney, Male Half-Orc Warlock 7
Medium (5'4") Half-Orc, Neutral Good (CR 7)
Armor Class 14
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 10 (+0)6 (-2) 17 (+3)9 (-1)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cimer Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. His blue hair is kept up in a ponytail inside a broad hat. This silver eyed northerner is not easily forgotten.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Energy wise he seems alert and responsive.

History: Cimer was raised in a hard working conservative environment. Cimer abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Professionalism, Optimist. Bonds: Attractive, Job, Adventurer. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Cimer Liberty, Male Tiefling Commoner 5
Medium (5'2") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 3000 sp. Freshwater pearl (6 gp). Alexandrite (900 gp). Emerald (1400 gp). Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs


Tarhun Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears silk and lounges about seductively. His green crest is drawn into a tight pony tail with a rose scrunchie. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the north. Tarhun abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Opinionated, Justice. Bonds: Attractive, Immigrant, Adventurer. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Tarhun Gygazzylyshrift, Male Dragonborn Ranger 5
Medium (6'8") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Vezera Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern woman sports black clothing, slightly heavier than average wear. Her copper crest is drawn into a tight pony tail with a rose scrunchie. She has a tattooed face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a very good compulsive liar and kleptomaniac.

History: When she was but 4 years old her parents immigrated from the south. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality.

Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Vezera Sumnarghthrysh, Female Dragonborn Expert 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Religion +3, Stealth +1
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Vonbin Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with top hat. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are blue.

Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with poetry.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Vonbin Silveraxe, Male Dwarf Rogue 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 37 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp. Blue quartz (15 gp). Zircon (60 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple black robe with red stripes complete with hood. He wears a wide-brimmed hat to hide his balding. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered poetry. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Shedinn Orexijandilin, Male Dragonborn Barbarian 7
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 49 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: Blue sapphire (1200 gp). 1 Minor magic item.


Social Check DCs


Tenena Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a faded coat and loose pants complete with top hat. She has done her best to style her silver hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born blind and as such lacked many opportunities for work. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: She is not mentally stable, and does not behave rationally; and she is terrified, and will act out of fear

Ideals: Artistic. Flaws: Ugly, Insane, Shy, Disease. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Tenena Horcusporcus, Female Gnome Ranger 5
Small (3'2") Gnome, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs

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