Armara Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, she is an attractive figure. She dresses well, wearing black shirts, loose pants, and blazers most of the time. She keeps her long red hair kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.
Personality: A deeply religious woman she believes everything happens for a reason. She is skeptical of what others tell her and is slow to trust.
History: Armara lived on a farm with her father, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Armara has worked very hard to control her curse. She has been saving her money to try and buy her sister's freedom.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Flaws: Shy, Disease. Bonds: Attractive, Religious, Family. Occupation: Junk Dealer
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 5000 sp. 1 Minor magic item.
Charles Blakeley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His left leg appears badly burned and disfigured. His black hair is heavily combed to the left. His face is scarred and worn.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a font of random trivia from the lore and stories he has discovered
History: When he was but 4 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and he loathes his own lifestyle
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Carter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 90 gp. Lapis lazuli (15 gp).
Cloak Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is well dressed, but even with her fine clothing she looks run-down. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are green and beady.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Further she is a bit of a stoner and is frequently out of it.
History: She was born in a small plains village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Flaws: Ugly, Shy, Addict. Bonds: Nature, Job. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 65 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 4000 gp. Zircon (30 gp). Azurite (12 gp). Blue star sapphire (500 gp). Red garnet (60 gp). Moonstone (30 gp). Aquamarine (1200 gp). Malachite (12 gp). Black opal (500 gp). Violet garnet (1200 gp). Amethyst (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flak Ridley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of warhammers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long black hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Flak was born with his mother's beautiful face. He found a children's book about a Half-Orc Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Adventurer, Attractive. Occupation: Tanner
Voice: Irish accent
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 11)
Armor Class 11
Hit Points 34 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
Possessions: 1100 gp. Rose (70 gp). Zircon (70 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elysande Rayden, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her golden hair is heavily combed to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: She will rave to anyone who will listen. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Athletic, Impeccable. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Masseuse
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 6000 cp.
Jelenneth Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She is wearing a long, yellow, dusty cloak. Her hair is always cut to a buzz. She has amber eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Barbarian school at a young age so that she could practice her divine talents. She has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. She hasn't told them the truth, but wants to settle down with them.
Motivation: Nothing but the best is good enough for her; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Philantrophist, Gifted, Impeccable. Flaws: Disease. Bonds: Has a crush, Adventurer. Occupation: Laborer
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 8
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 18 (+4) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
Possessions: 800 gp.
Lamlûg Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of luck on his torso. He has a slight overbite and is overall scrawny. He wears his chestnut hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a very good compulsive liar and kleptomaniac.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Criminal record, Rich. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 5 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1900 sp. 1 Silk rope. 1 Masterwork manacles.
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Their contribution stands as a beacon of hope for all adventurers!
