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NPC Generator

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Advanced [show]


Audhild Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a simple burlap shirt and baggy pants. She conceals her monstrous two handed axe with her veritable burlap sack of a shirt, and is pretty ugly. Her silver hair is singed and shortened. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: Audhild is depressed about a lot of things. She tends to be a nihilist. Around other people she will do her best to conceal her emotions and appear jolly.

History: She comes from a rich western family. When Audhild reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Flaws: Ugly, Depressed, Shy. Bonds: Rich, Military. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Audhild Trueblood, Female Dwarf Aristocrat 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 107 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)15 (+2) 16 (+3)9 (-1)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 100 pp. Alexandrite (200 gp). Peridot (80 gp). Pink diamond (6000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Makaria Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a worn and beaten armor. Her whole body is exceptionally muscular. She keeps her purple hair in a flapper bob. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: When she was but 4 years old her parents immigrated from the north. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Human people; and to reunite with her old friends

Flaws: Cynical, Racist. Bonds: Immigrant, Attractive, Adventurer. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Makaria Fluke, Female Tiefling Bard 11
Medium (4'11") Tiefling, Lawful Evil (CR 11)
Armor Class 11
Hit Points 63 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills Performance +6, Survival +7
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2100 gp. Aquamarine (1300 gp). Star rose quartz (30 gp). Blue sapphire (1200 gp). 1 Minor magic item.


Social Check DCs


Oriel Holton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a brown collared shirt and pastel skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt and is in decent physical shape. She has shaved her head bald. Her ears are large.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and to reunite with her old friends

Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Oriel Holton, Female Human Commoner 7
Medium (5'2") Human, True Neutral (CR 7)
Armor Class 10
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 10 (+0)14 (+2)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Faran Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy white suit. He has a black handlebar mustache and slicked back black hair. His gray eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Mortician business at a young age. While studying, he fell in love. They married and had a son. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to be a spy again

Ideals: Athletic, Fighting, Gifted. Bonds: Attractive, Job, In love. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Faran Stoutbridge, Male Halfling Fighter 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 180 gp.


Social Check DCs


Frug Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a simple tan robe with black stripes complete with hood. His black hair is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He receives visions of the future at random moments

History: Frug lived on a farm with his mother, near the main road leading to a nearby town. His martial abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Optimist, Gifted. Flaws: Ugly, Addict. Bonds: Family. Occupation: Bather

Voice: French accent

Attributes [hide]

Frug Loofollue, Male Gnome Fighter 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Karash Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long golden beard with little hanging trinkets. His gray unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Karash will drive conversation. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Extrovert, Artistic. Flaws: Disease, Shy. Bonds: Rich, Family. Occupation: Gardener

Voice: Scratchy, weak

Attributes [hide]

Karash Weld, Male Half-Orc Commoner 4
Medium (5'6") Half-Orc, True Neutral (CR 4)
Armor Class 9
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)10 (+0) 9 (-1)11 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Donaar Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a green shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, he is not a threatening figure. He wears a colorful flower in his black crest. His red eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the east to a Cook, Donaar learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: To be a Glassblower again; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Attractive, Job. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Donaar Umbyrphrael, Male Dragonborn Warlock 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 10 (+0)16 (+3)
Skills Athletics +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Thunderstones. 2 Holy water. 1 Antitoxin.


Social Check DCs

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