Korag Weston, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He has styled his golden hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Korag embodies much of what other species detest in the Half-Orcs. He can't help but pocket interesting objects he comes across
History: He comes from a rich western family. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. After a long history of fighting, Korag and his spouse have recently divorced.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic. Bonds: Criminal record, Rich, Immigrant, Adventurer. Occupation: Beggar
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1600 sp.
Einkil Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has always had a great fascination with Half-Elven culture. Einkil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to loving parents in a slum to the north. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: Half-Elven compassion; and he has comitted a past crime that haunts him to this day
Flaws: Racist, Hedonist. Bonds: Attractive, Poor, Criminal record. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 380 gp. 1 Masterwork Common Melee.
Zook Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and brown robe with the hood down. He has moderate length brown hair. His blue eyes are passionate and lively.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered
History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to trick people and travel the world for free.
Motivation: He's attracted to the PC; and he would like to get married and retire
Ideals: Logical. Flaws: Disease. Bonds: Nature, Criminal record, Has a crush. Occupation: Soapmaker
Voice: Farmer accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 14 (+2) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
Possessions: 600 gp. Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Blue quartz (15 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Chain shirt.
Marigold Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she tends to wear a large white jacket. She wears her chestnut hair down. Her eyes are hazel and catlike.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She works hard and plays hard.
History: The child of a Carpenter, who enjoyed hunting, Marigold was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their son. She worked as a Bowyer, and she later adopted a second son.
Motivation: Regain custody of her son; and revenge
Flaws: Depressed, Hedonist. Bonds: Nature, Family, Enemies. Occupation: Bowyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Sylvan, Goblin
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
Tricking Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin tan vertical stripes and black pants. He is bristling with hidden weapons, mostly hammers and ceremonial daggers. His white fur is smooth and relatively long. His ears are large.
Personality: He is very quiet and rarely speaks above a whisper. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant, Nature. Occupation: Junk Dealer
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 9)
Armor Class 10
Hit Points 76 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Tourmaline (70 gp). Onyx (40 gp).
Dalaba Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has styled her brown hair well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: The child of a Brewer, who enjoyed hunting, Dalaba was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dalaba took refuge in the large cave and found the beat up nunchaku and armor she uses now. She's since become an addict/alcoholic.
Motivation: Balancing her hectic life and new Courier responsibilities is difficult; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Antagonistic, Addict. Bonds: Nature, Job. Occupation: Courier
Voice: Mousy voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 90 gp. 1 Silver holy symbol.
Caelynn Raethran, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear yellow clothing when she does not wear armor. Her black hair is greasy and uncared for. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She has recently gotten a pet goose that steals things from people.
Motivation: To end her boredom; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Addict, Mundane, Insane. Bonds: Criminal record. Occupation: Spy
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Goblin, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 6000 cp.
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