Hubert Alton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. His black hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the west. Cursed with unlife at a very young age, Hubert has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Blacksmith
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. 1 Masterwork Musical instrument.
Tricking Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple pastel robe with green stripes complete with hood. Her black fur is slicked back into a classic pompadour. This copper eyed southerner is not easily forgotten.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not trust anyone and sleeps with one eye open.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She has been saving her money to try and buy her brother's freedom.
Motivation: A strong sense of loyalty to Dragonborn people; and an old rival family wants her found
Flaws: Antagonistic, Insomniac, Racist. Bonds: Family. Occupation: Herbalist
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 92 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 19 (+4) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 4d6-3, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Silver ewer (50 gp). Jeweled gold crown (6000 gp). 1 Medium magic item.
Seraphina Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: This woman is wearing a long, red cloak. She has a penchant for wearing a ring with an oversized amber on her right hand. She wears her hair in dreadlocks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She would rather hide behind her crafts than deal with other people.
History: She is a Lamia in disguise. She struck it rich when she found rare goods in large quantities. She is searching for what she claims is her rightful reward.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Rich, Attractive, Adventurer. Occupation: Courier
Voice: Scandinavian accent
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Aquan
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2
Possessions: 1000 gp.
Emma Livingstone, Female Human [Permalink]
Personal [hide]
Description: Standing 6'0", this woman very much looks the part of a Soapmaker. Her black hair is kept up in a ponytail inside a deerstalker hat. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is almost excessively polite to everyone, even when angry. She works hard and plays hard.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She ran away from her former home and has been making her living as a Soapmaker for the past few years.
Motivation: Balancing her hectic life and new Soapmaker responsibilities is difficult; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Shy, Hedonist. Bonds: Job. Occupation: Soapmaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. Silver pearl (130 gp). 1 Masterwork Common Ranged Weapon.
Heather Nagel, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'7", this woman wears violet trousers with black and tan striped suspenders. She wears various colorful collared shirts. Her head has been shaved. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Heather was left her father's suit of armor and trained in its use and care. She has achieved small success as a Glassblower.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she wants to meet her childhood hero
Ideals: Optimist. Flaws: Ugly. Bonds: Military, Job, Adventurer. Occupation: Glassblower
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
Zedaar Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a perfectly clean shirt and pair of pants. His crest is bronze and curly. His eyes are a pleasant red.
Personality: Eccentric and domineering, Zedaar will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Zedaar was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and retire the richest man in the west
Ideals: Extrovert, Entrepeneur. Flaws: Shy. Bonds: Attractive, Military. Occupation: Barrister
Voice: Stutters
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 900 gp. Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hogar Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears bulky white painted plate armor, marred by beers. He has a very tight haircut. His gray eyes dart from person to person.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He works hard and plays hard.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Hogar reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Optimist, Logical. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 3 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
