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NPC Generator

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Advanced [show]


Anne Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a well pressed and immaculate suit (or dress). She wears her chestnut hair up in a very large beehive style do. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Sold as a small child to a slaver, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and doesn't want to be a knight and was forced into it by her family

Flaws: Antagonistic. Bonds: Attractive, Family, Mentor, Religious. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Anne Cherrycheeks, Female Halfling Druid 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Sylvan, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 30000 cp. Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hecat Despair, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a green poncho over her likewise colored trousers and shirt. She keeps her silver hair in a pixie cut. Her black eyes lackadaisically let the world flow into them.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Hecat lived on a farm with her father, near the main road leading to a nearby town. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Disease. Bonds: Criminal record, Family, Nature, Adventurer. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Hecat Despair, Female Tiefling Ranger 1
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)18 (+4) 13 (+1)14 (+2)
Skills Investigation +6, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Gnome, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp. 1 Darkwood Shield.


Social Check DCs


Egelina Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She typically wears violet cloth garments or leather armor. She has shaved her head bald. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to loving parents in a slum to the south. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was granted martial powers by her dying sister.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Passionate, Gifted. Bonds: Attractive, Poor, Debt. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Egelina Jacobs, Female Half-Elf Warlock 2
Medium (4'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 290 gp.


Social Check DCs


Naal Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears tan cloth garments or leather armor. His long red hair is drawn into a two foot long braid. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.

History: He was born in the west. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To protect his home; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Adventurer, Guardian. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Naal Iranapha, Male Elf Expert 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 18 (+4)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 14
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Tod Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His silver hair is cut short with large spiked bangs in the front. His eyes are a pleasant amber.

Personality: Calm and collected, he is a well trained Hunter. He is a ruthless business man, a trait he acquired from his father.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Hunter soon after.

Motivation: Further expansion of business; and he wants to get laid

Ideals: Entrepeneur. Bonds: Job, Religious, Enemies, Has a crush. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Tod Kettlewhistle, Male Halfling Rogue 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 4 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)11 (+0) 17 (+3)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 2 Acid flasks.


Social Check DCs


Akmen Twist, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). His small hat is riddled with cuts and holes. His red eyes are passionate and lively.

Personality: Eccentric and domineering, Akmen will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Fletcher business at a young age. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Immigrant, Job. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Akmen Twist, Male Tiefling Barbarian 9
Medium (6'9") Tiefling, Lawful Good (CR 9)
Armor Class 11
Hit Points 73 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 12 (+1)10 (+0)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Claira Iathrana, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a custom-built plate barding that's adorned with tan lining and desert motifs, and a wedding ring on her right hand. Her golden hair is well kept. She is baby faced.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Gifted from a young age, Claira studied abroad. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist, Gifted. Flaws: Secretive. Bonds: In love, Religious. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Claira Iathrana, Female Elf Wizard 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 9 (-1)7 (-2)
Skills Persuasion +0, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs

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