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NPC Generator

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Advanced [show]


Seddit Wish, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her long dark red hair is drawn into a two foot long braid. Her red eyes are slightly larger than normal.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is skeptical of what others tell her and is slow to trust.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Seddit was born on a far northern plains where she grew up under the tutelage of her mother, an expert Carter. She moves from town to town, unable to find a place to settle.

Motivation: She is content; and to end her boredom

Ideals: Entrepeneur. Flaws: Ugly, Mundane, Shy. Bonds: Immigrant. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Seddit Wish, Female Tiefling Warrior 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 13 (+1)18 (+4)
Skills History +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his rapier. His tied-back hair is chestnut. His eyes are gray and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Map Maker profession.

History: Born in the east his family was never financially stable. A freak accident while working with his Map Maker mother left him crippled. He has achieved small success as a Cartwright.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Disease. Bonds: Job, Poor. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Guy Beckwith, Male Human Commoner 9
Medium (6'5") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 17 (+3)16 (+3)
Skills Arcana +3, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 20000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp).


Social Check DCs


Ribbles Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Bounty Hunter father left him crippled. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge; and someone believes him a fraud

Ideals: Logical. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Ribbles Nopenstallen, Male Gnome Monk 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)8 (-1) 4 (-3)17 (+3)
Skills Insight -1, Medicine -1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Matilda Richie, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears yellow painted combat armor at almost all times. She keeps her blonde hair in a flapper bob. Her violet eyes lackadaisically let the world flow into them.

Personality: Matilda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. As long as the job gets done she does not care how it got done.

History: She was always a brilliant, if unscrupulous mind. Her mother was very strict, and drilled into her lessons on being the perfect lady. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Professionalism, Logical. Flaws: Insane. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Matilda Richie, Female Half-Elf Wizard 5
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)14 (+2) 12 (+1)10 (+0)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 200 gp.


Social Check DCs


Elaim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has styled his chestnut hair well, parting it to the left. He has gleaming, smiling gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Elaim was raised in a hard working conservative environment. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Antagonistic, Impulsive, Fearful. Bonds: Job. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Elaim Fallack, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 9 (-1)8 (-1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1 Breastplate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Ernest Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. His blonde hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: Ernest wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs; and a deep hatred of orcs

Ideals: Disciplined. Flaws: Secretive. Bonds: Attractive, Religious, Enemies. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Ernest Wasanthi, Male Half-Elf Cleric 15
Medium (4'11") Half-Elf, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 800 pp. 1 Medium magic item.


Social Check DCs


Bernard Moreno, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Bernard Moreno, Male Human Wizard 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: Just what you see.


Social Check DCs

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