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Advanced [show]


Kilvar Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his pastel robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His hair is chestnut, silky, and of moderate length. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Tailor, who enjoyed hunting, Kilvar was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Adventurer, Nature. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Kilvar Bigtoe, Male Dwarf Adept 4
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Sammal Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. His hair, while still mostly chestnut, has prominent grey streaks. His thin eyebrows rest above his beady black eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born into a rich family. Sammal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Sammal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: He wants revenge against orcs; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Selfish. Bonds: Enemies, Rich, Criminal record. Occupation: Bowyer

Voice: Dark and ominous

Attributes [hide]

Sammal Grief, Male Tiefling Warrior 2
Medium (5'5") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Donaar Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a green cloak and cross-gartered black stockings. His crest is rusty and very short. His red eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Donaar was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Donaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Donaar Clethtinthiallor, Male Dragonborn Aristocrat 4
Medium (6'2") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Coral (120 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Faral Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She has a large yellow mantle and cape that has been intricately interwoven into her tan robe. Her long blonde hair reaches down to her waist. Her green eyes peer out from beneath her top yellow hat.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. A true patriot, Faral would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: From birth she was tutored by a cruel and relentless mentor. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets.

Bonds: Immigrant, Guardian, Military, Mentor, Debt. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Faral Mori, Female Half-Elf Monk 5
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Lavinia Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she is typically in her Mason uniform. She wears a colorful flower in her auburn hair. She has gray eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Sculptor, but she got bored and became a Mason. She tends to her Mason job now, and dutifully fulfills any obligations she has.

Motivation: Money/treasure; and balancing her hectic life and new mason responsibilities is difficult

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Job, Attractive, Rich. Occupation: Mason

Voice: Stutters

Attributes [hide]

Lavinia Stoutman, Female Halfling Paladin 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 12 (+1)7 (-2)
Skills Acrobatics +5, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 160 gp.


Social Check DCs


Two Llamas Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze. She has moderate length beige fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her mother and her sister before her, after school she went straight into learning to become a Miller. She became a Miller soon after.

Motivation: She is unsatisfied with her job.

Flaws: Cynical, Impulsive. Bonds: Rich, Slave, Job. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Two Llamas Grass, Female Tabaxi Ranger 4
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)16 (+3) 6 (-2)14 (+2)
Skills Intimidation +4, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs


Rendar Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is cut short. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Barber, who enjoyed hunting, Rendar was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has a crush on the local Barber; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Adventurer, Nature, Mentor, Criminal record, Has a crush. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Rendar Tatum, Male Half-Orc Druid 6
Medium (5'5") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 100 gp.


Social Check DCs

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