Efferil Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a blue coat over a brown low-cut shirt, and a top hat upon his head. His long auburn hair reaches down to his waist. His fierce amber eyes like to dwell on things.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a criminal king-pin and mafia family When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to end his boredom
Flaws: Mundane, Forgetful. Bonds: Attractive, Poor, Criminal record. Occupation: Blacksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 24 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 8 (-1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1300 gp.
Sindri Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his chestnut hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Cook business.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Cook like his mother before him.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and wants to open a new tavern
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, In love, Job. Occupation: Cook
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 7)
Armor Class 14
Hit Points 21 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: Sard (60 gp). Star rose quartz (60 gp). Violet garnet (300 gp). Tourmaline (70 gp).
Fragrant Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His yellow fur is long and unkept. He has green eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Jeweler, but he got bored and became a Fletcher. He then took over the family business and is one of the better Fletcher for hire.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Fletcher
Voice: Whispers
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 400 gp. Star ruby (1300 gp). Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Chalcedony (40 gp). 1 Minor magic item.
Howard Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many grey ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is red. His amber eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Sold as a small child to a necromancer, Howard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Hunter and found it very stressful. He struck the Hunter job and began his own company from there.
Motivation: Doesn't want to be a Hunter and was forced into it by his family; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Slave, Mentor, Job, Family. Occupation: Hunter
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 6 (-2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1700 sp.
Kerkad Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing the road beaten gear of a warrior. His crest is blue and very short. He tend to wears goggles to shield his eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not trust anyone and sleeps with one eye open.
History: Kerkad was born in the south. At a young age he loved to build and create. He worked as a nervous Bounty Hunter and found it very stressful. He struck the Bounty Hunter job and began his own company from there.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 400 sp. 1 Good lock.
Maiathah Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a tan tunic with white highlights, and long red pants that bunch up around her shoes. Her hair is silver and very short. Her blue eyes have a joyful gleam in them most of the time.
Personality: She dislikes all the random violence that takes place in the north. She does not trust anyone and sleeps with one eye open.
History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Maiathah never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love.
Ideals: Pacifist. Flaws: Insomniac. Bonds: Nature, In love. Occupation: Shipwright
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp.
Puyet Weld, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her skin is also unnaturally pale. She has shaved her head bald. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Her mother raised her in a mountain cabin. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Baker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. Coral (140 gp). Sard (70 gp). 1 Minor magic item.
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