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NPC Generator

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Advanced [show]


Mozikth Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a tan coat with black slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has moderate length black crest. He is baby faced.

Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Mozikth hails from a village terrorized by brigands. Cursed with unlife at a very young age, Mozikth has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Merchant again; and revenge

Flaws: Disease. Bonds: Guardian, Adventurer, Enemies, Job. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Mozikth Wivvyrholdalphiax, Male Dragonborn Fighter 9
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 79 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 17 (+3)16 (+3) 17 (+3)13 (+1)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Sylvan, Dwarven, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Pelt In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His orange fur is kept up in a ponytail inside a Stetson hat. He has green eyes and a brown hat with a white feather.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a necromancer, Pelt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Spice Merchant, but he got bored and became a Shipwright. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Mentor. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Pelt In the Storm, Male Tabaxi Sorcerer 3
Medium (6'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 18 (+4)15 (+2)
Skills Persuasion +4, Survival +6
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Grom Clifton, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his ceremonial dagger always slung over his shoulder. He is portly but not overly obese. His white hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.

History: Grom was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Terse, Fearful. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Grom Clifton, Male Half-Orc Aristocrat 7
Medium (6'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)6 (-2) 11 (+0)9 (-1)
Skills Deception +2, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. Sardonyx (30 gp). Bloodstone (30 gp). Violet garnet (1000 gp).


Social Check DCs


Loopmottin Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a colorful flower in her red hair. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born into a rich family. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Bonds: Attractive, Job, Enemies, Rich, Debt. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Loopmottin Wildwander, Female Gnome Sorcerer 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)17 (+3) 18 (+4)12 (+1)
Skills Acrobatics +1, Investigation +5
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Infernal, Auran
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 3000 cp. Golden pearl (100 gp). Tourmaline (100 gp). Jasper (80 gp). Bloodstone (80 gp). 1 Masterwork Light steel shield.


Social Check DCs


Meriele Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears baggy yellow pantaloons and a blue scarf. Her chestnut hair is cut short. She wears a mask on her face.

Personality: She is irascible and easily irritated. She is lazy and tries to find solutions quickly.

History: Meriele lived on a farm with her father, near the main road leading to a nearby town. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's repulsed by the PC; and find a way to reverse the transformation of her brother

Ideals: Athletic, Logical. Flaws: Antagonistic, Lazy. Bonds: Family. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Meriele Connors, Female Half-Elf Sorcerer 3
Medium (5'9") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills Athletics +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Goblin, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1100 sp.


Social Check DCs


Cask Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'6". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a shortbow. His fur is white, silky, and of moderate length. He has copper eyes and a pastel hat with a white feather.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He works hard and plays hard.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better trade route.

Motivation: He loathes his own lifestyle; and to reunite with his old friends

Flaws: Hedonist, Depressed. Bonds: Poor, Attractive, Adventurer. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Cask Moon, Male Tabaxi Fighter 17
Medium (5'6") Tabaxi, Chaotic Good (CR 17)
Armor Class 9
Hit Points 108 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)11 (+0) 13 (+1)19 (+4)
Skills History +6, Performance +10
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1

Possessions: 1100 pp. Brown-green garnet (70 gp). Iolite (20 gp). Azurite (12 gp). Rock crystal (20 gp). Brown-green garnet (70 gp). Jade (70 gp). 1 Medium magic item.


Social Check DCs


Dayereth Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He carries a battered morningstar and tarnished axe as well. His tied-back hair is auburn. His skin is flawless and his green eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Dayereth studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by illithids. Dayereth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Gifted. Flaws: Emotional, Shy. Bonds: Attractive, Enemies. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Dayereth Amakiir, Male Elf Sorcerer 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 16 (+3)9 (-1)
Skills Religion +3
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs

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