Ront Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. He has styled his white hair well, parting it to the right. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is business-like. He takes instructions and follows them to the letter. He never wears the same outfit twice, unless he absolutely has to.
History: He was born on a small isolated farm. In his 16th year, his parents were killed by a drow raid, leaving Ront alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his music dream.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Professionalism, Artistic. Bonds: Attractive, Nature, Enemies. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 14 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 4 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Arha Hadleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and dresses in black turtlenecks beneath a violet coat with tan slacks. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Arha abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Impeccable, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Blacksmith
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 26 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 6 (-2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Chrysoberyl (70 gp). Peridot (50 gp). Red garnet (70 gp). Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item.
Seraphina Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a fine chain shirt which she covers with white colored cloaks and clothing. Her white hair is unkempt and raggedy. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Seraphina hails from a village terrorized by gnolls. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Someone believes her a fraud; and she is a bit of a kleptomaniac
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Criminal record, Enemies. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 93 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Giant
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1400 gp.
Susannah Blum, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She dresses like a well dressed Roofer does, marred by beers. She has moderate length auburn hair. Her gray eyes are slightly larger than normal.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the east to a Roofer, Susannah learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Roofer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Roofer responsibilities is difficult; and she is unsatisfied with her job
Ideals: Extrovert. Flaws: Ugly, Secretive. Bonds: Job, Poor. Occupation: Roofer
Voice: Shortens vowels
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 300 gp. Amber (130 gp). Black opal (600 gp). Deep blue spinel (1600 gp). Red garnet (130 gp). 1 Minor magic item.
Ghash Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in earthy colors with a black and brown handkerchief worn on his right side. He has moderate length auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Spy profession.
History: He got into the Bounty Hunter business at a young age. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 9 years.
Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and his spouse's relatives view him with great suspicion
Bonds: Job, Nature, Family. Occupation: Bounty Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 500 gp.
Raam Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing colorful clothing, dressed as a Shepherd. His red hair is unkempt and raggedy. His thin eyebrows rest above his beady black eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Raam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Adventurer, Religious, Nature. Occupation: Shepherd
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 9)
Armor Class 13
Hit Points 5 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1700 gp. Deep green spinel (150 gp).
Silgre Read, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She has done her best to style her silver hair to look like a famous performer. Her amber eyes peer out from beneath her deerstalker white hat.
Personality: She is irascible and easily irritated. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: The child of a Doctor, who enjoyed hunting, Silgre was taken on many hunting expeditions. Through the years after Silgre was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Silgre's mother didn't care for her much, and the feeling was mutual. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and to clean up the streets
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Baker
Voice: Indian accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 100 gp. Iolite (50 gp). Rock crystal (50 gp).
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