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NPC Generator

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Advanced [show]


Ranala Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A 3'0" northern woman, she dresses well, typically a more casual-formal manner. Her red hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She is business-like. She takes instructions and follows them to the letter. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a pair of adventurers, Ranala grew up listening to her father's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure.

Ideals: Professionalism. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Ranala Tarkelby, Female Gnome Cleric 3
Small (3'0") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 7 (-2)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2700 sp.


Social Check DCs


Sarai Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and is well dressed, constantly wearing a white suit, green shirt, and white tie. Her blonde hair is smooth and relatively long. Her blue unseeing eyes seem to look past you.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She is lazy and tries to find solutions quickly.

History: She was raised in a plains tribe. There was a wharf not far from home where she often wandered off to fish. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease, Racist, Lazy. Bonds: Nature. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Sarai Goldfound, Female Halfling Adept 12
Small (2'9") Halfling, Chaotic Good (CR 12)
Armor Class 14
Hit Points 61 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)10 (+0) 14 (+2)18 (+4)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 300 pp. Gold dragon comb with red garnet eye (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mamnen Light, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His chestnut hair is greasy and uncared for. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Mamnen Light, Male Tiefling Wizard 10
Medium (5'10") Tiefling, Lawful Good (CR 10)
Armor Class 12
Hit Points 25 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 18 (+4)12 (+1)
Skills Insight +8, Nature +6
Senses Passive Perception 14
Languages Common, Druidic, Auran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 200 pp. Banded agate (12 gp). Hematite (12 gp). Violet garnet (900 gp). Bloodstone (60 gp). Obsidian (12 gp). Smoky quartz (60 gp). Chrysoberyl (70 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gynnie Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her red hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also has developed a complete distrust of the Ruler profession.

History: She was born to a criminal king-pin and mafia family After coming to the age of reason, Gynnie took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.

Motivation: Expand her business; and she is a bit of a kleptomaniac

Ideals: Athletic, Gifted. Bonds: Job, Criminal record. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Gynnie Wildcloak, Female Halfling Barbarian 7
Small (2'9") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 56 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)12 (+1) 18 (+4)6 (-2)
Skills Perception +7, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Obsidian (7 gp). 1 Minor magic item.


Social Check DCs


Ortegar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long chestnut hair is drawn into a two foot long braid. His hazel eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ortegar took refuge in the old dungeon and found the beat up shield and armor he uses now. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Nature, Enemies. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Ortegar Brightmoon, Male Halfling Monk 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 17 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Abyssal, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 200 gp. Aquamarine (1300 gp). Zircon (20 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Kelter Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his axe. His black hair is greasy and uncared for. His eyes are violet.

Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother.

Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Kelter Sunmeadow, Male Halfling Sorcerer 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 8 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)10 (+0) 12 (+1)17 (+3)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 3000 sp. Obsidian (11 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kasdeya Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: She usually wears her green robe and has her quarterstaff always slung over her shoulder. She carries a battered whip and tarnished quarterstaff as well. Her chestnut hair is unkempt and raggedy. She wears crescent spectacles with a black brim.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was born in the south. Kasdeya was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Locksmith. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Kasdeya Turmoil, Female Tiefling Fighter 11
Medium (6'3") Tiefling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 41 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: Golden yellow topaz (1100 gp). Lapis lazuli (13 gp). Rose (40 gp). Violet garnet (1100 gp).


Social Check DCs

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