Hamil Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hamil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Ugly, Insomniac. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 500 gp. Silver comb with moonstones (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Old masterpiece painting (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drifting Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His lavender fur is braided into rings. His eyes are copper and catlike.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Justice, Logical, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Laborer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 55 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Auran, Draconic, Ignan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1100 gp. Sardonyx (40 gp). Golden yellow topaz (400 gp).
Azaki Hungate, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of strength around his neck, and a sword on his belt. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: An old rival family wants him found; and he is content
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Dyer
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Goblin, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 gp.
Ida Kinsley, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. She has chestnut hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born the only child of a wealthy merchant. She dropped out of school before completing her studies. She tends to her Bricklayer job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Masterwork Uncommon Weapon.
Olunt Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. He has a long silver beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: When he was but 6 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Bowyer
Voice: Spits and sputters
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Druidic, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 10 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Shifting Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of sickles, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His cinnamon fur is lengthy and is close to two feet long. His skin is flawless and his blue eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better kind of golem.
Motivation: He's looking for his big break.
Ideals: Fighting, Gifted. Bonds: Adventurer, Attractive, Rich. Occupation: Laborer
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 9)
Armor Class 10
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1600 gp. 1 Minor magic item.
Beatrice Wellington, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy brown hair. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a great chef.
History: She was born in the east. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To prove her worth to the world; and to end her boredom
Ideals: Gifted. Flaws: Mundane, Impulsive. Bonds: Attractive, Immigrant. Occupation: Sailor
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Rock crystal (70 gp).
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