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NPC Generator

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Advanced [show]


Fabien Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, tan shirt, and red tie. He is portly but not overly obese. He has a small bristly mustache and wavy auburn hair. He has a dull look in his blue eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and he desires power and/or immortality

Ideals: Disciplined, Fighting, Entrepeneur. Bonds: Adventurer, Guardian. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Fabien Scheppen, Male Gnome Commoner 11
Small (3'3") Gnome, Lawful Evil (CR 11)
Armor Class 13
Hit Points 49 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Investigation +5, Medicine +4
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +1 / 3d8-3, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2900 gp. Sard (20 gp). Amethyst (130 gp). Hematite (13 gp). Iolite (20 gp). Black pearl (800 gp). Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Armara Terror, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She keeps her red hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of western immigrants she idolized her father. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying brother.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Family. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Armara Terror, Female Tiefling Rogue 2
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp. Large well-done wool tapestry (100 gp). 4 Thunderstones.


Social Check DCs


Dondon TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears baggy red pantaloons and a pastel scarf. His chestnut hair, when down, is lengthy. His half smiles and amber eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Dondon TellPenny, Male Halfling Barbarian 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 47 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 8 (-1)13 (+1)
Skills Deception +4, Survival +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 100 gp. Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fulbar Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. His white hair is kept up in a ponytail inside a small hat. His eyes are brown and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends.

Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Fulbar Hilltopple, Male Halfling Ranger 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Silver comb with moonstones (600 gp). Old masterpiece painting (1300 gp).


Social Check DCs


Jocelyn Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a very tight haircut. His amber eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To prove his worth to the world; and to protect his home

Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, In love, Guardian. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Jocelyn Musumeci, Male Half-Elf Commoner 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)15 (+2) 13 (+1)5 (-3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp. Brown-green garnet (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears green cloth garments or leather armor. He keeps his silver crest in a flapper bob. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the north his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: Revenge; and many illithids want him driven away

Bonds: Attractive, Job, Poor, Slave, Enemies. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Greethen Beryntolthropal, Male Dragonborn Adept 14
Medium (6'7") Dragonborn, Lawful Evil (CR 14)
Armor Class 12
Hit Points 73 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +7
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533321

Possessions: 500 pp. Fire opal pendant on a fine gold chain (2300 gp). Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Jeweled electrum ring (6000 gp). A necklace of small pink pearls (2000 gp). A delicate brass dragon egg (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'1" and is typically in his Fortune-teller uniform. His feathered hat is riddled with cuts and holes. His green eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Fortune-teller like his mother before him.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Alberich Dankil, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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