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NPC Generator

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Advanced [show]


Adrie Iathrana, Female Elf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her skin is fair and her fingers are delicate and long. Her hair is greying and her face has many wrinkles. Her gray eyes peer out from beneath her small blue hat.

Personality: Adrie is depressed about a lot of things. She tends to be a nihilist. She takes great joy in being the best Herbalist in town.

History: Adrie was raised in a hard working conservative environment. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Seeks redemption; and she's in love

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Job, Criminal record, Has a crush. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Adrie Iathrana, Female Elf Fighter 4
Medium (4'7") Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Coral (150 gp). Silver pearl (150 gp). Freshwater pearl (5 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anne Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a tight red one piece outfit complete with pants, hood, and a cape. Her silver hair is lengthy. Her hazel eyes peer out from beneath her Stetson red hat.

Personality: Overbrimming with self-confidence, Anne isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Servant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Philantrophist. Flaws: Insomniac. Bonds: Poor. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Anne Greenleaf, Female Halfling Druid 6
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1 Minor magic item.


Social Check DCs


Gruk Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair has been sun bleached extensively. His amber eyes lackadaisically let the world flow into them.

Personality: This man loves music and to teach people music more than just about anything. He is a great chef.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Gruk was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gruk decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was granted psionic powers by his dying sister.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic, Gifted. Bonds: Poor, Immigrant, Criminal record. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Gruk Royston, Male Half-Orc Monk 11
Medium (6'6") Half-Orc, True Neutral (CR 11)
Armor Class 14
Hit Points 85 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)6 (-2) 15 (+2)13 (+1)
Skills Athletics +4, Survival +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +6

Possessions: 370 pp. Jade (70 gp). Tourmaline (70 gp). Golden yellow topaz (1100 gp). Star rose quartz (50 gp). Iolite (50 gp). Peridot (50 gp). Jasper (50 gp). Eye agate (14 gp). Black pearl (1100 gp). Red-brown spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traulam Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of greataxes on her belt, each one with a opal on the hilt. Her silver hair is cut short. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a great chef.

History: Born to a pair of adventurers, Traulam grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Adventurer. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Traulam Kemmerer, Female Half-Elf Aristocrat 5
Medium (4'7") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. Hematite (16 gp). 1 Everburning torch. 5 Acid flasks. 3 Holy water.


Social Check DCs


Gimurt Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'5" and likes to wear ponchos typically of a light grey in addition to tight pants. He is bald on top and has large auburn tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gimurt grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gimurt. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Slave Trader

Voice: Relaxed voice

Attributes [hide]

Gimurt Broodfist, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 340 gp. Obsidian (9 gp). Malachite (9 gp). 1 Superior lock.


Social Check DCs


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an entirely pastel suit with red socks and a vest with buckled shoes. She keeps her lavender fur in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: Overbrimming with self-confidence, Windy isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born the only child of a wealthy merchant. While studying, she fell in love. They married and had a son. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: She wants to get laid; and wants a kiss

Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, In love, Has a crush. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Windy In the Wind, Female Tabaxi Fighter 6
Medium (5'3") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 17 (+3)15 (+2)
Skills Nature +3, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Red spinel (120 gp). Black pearl (1600 gp). Rich purple corundum (1200 gp). 1 Minor magic item.


Social Check DCs


Gomory England, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His head has been shaved. His violet eyes peer out from beneath his feathered grey hat.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gomory was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Flaws: Ugly, Fearful. Bonds: Job, Family, Adventurer. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Gomory England, Male Human Expert 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 60 gp.


Social Check DCs

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