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NPC Generator

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Advanced [show]


Juliana Marleigh, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs, and carries shields. Her hair is greying and her face has many wrinkles. Her half smiles and gray eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village she learned the ways of the warrior from her father. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Juliana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of her daughter; and to reunite with her absent father

Ideals: Fighting, Disciplined. Flaws: Insane. Bonds: Attractive, Family. Occupation: Seamstress

Voice: German accent

Attributes [hide]

Juliana Marleigh, Female Human Commoner 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 6000 cp. Jet (160 gp).


Social Check DCs


Vicky Fidget, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. She carries a battered scimitar and tarnished halberd as well. She has styled her chestnut hair well, parting it to the right. She is baby faced.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a small toy that she constantly fidgets with.

History: Born in the south her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

Vicky Fidget, Female Half-Elf Paladin 3
Medium (5'5") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 18000 cp.


Social Check DCs


Yvonne Dudley, Female Human [Permalink]

Personal [hide]

Description: This woman wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and sports empty pouches on her belt. Her auburn hair is thinning but still full. Her thin eyebrows rest above her beady brown eyes.

Personality: Yvonne speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She invites people to come help in her community garden.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She doesn't get along with people that don't share her tastes; and money/treasure

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Yvonne Dudley, Female Human Barbarian 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Gerald Gracey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. With a patchy chestnut beard and wild chestnut hair. His eyes are blue and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not trust anyone and sleeps with one eye open.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep.

Ideals: Disciplined, Logical. Flaws: Ugly, Insomniac, Insane. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Gracey, Male Human Paladin 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)14 (+2) 11 (+0)17 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 120 gp.


Social Check DCs


Dagger Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat, and is pretty ugly. His orange fur is unkempt and raggedy. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day; and someone believes him a fraud

Flaws: Ugly, Shy, Insane. Bonds: Poor. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Dagger Fang, Male Tabaxi Bard 2
Medium (6'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Perception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1000 cp.


Social Check DCs


Sekhmet Righteous, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a green vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her green boots flare out at the collars. She is muscular with a powerful set of arms. She has no hair. She has a dull look in her white eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer, Slave. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Sekhmet Righteous, Female Tiefling Barbarian 7
Medium (5'11") Tiefling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3

Possessions: Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (700 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp).


Social Check DCs


Bucklal Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. He has wavy white hair. His gray eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Shepherd. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Bucklal was born in the west. At a young age he loved to build and create. A gifted student he started as a Barrister, but he got bored and became a Shepherd. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Logical, Persistence, Fighting. Bonds: Job, Immigrant. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Bucklal Bigheart, Male Halfling Bard 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)16 (+3) 15 (+2)10 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Gnome, Aquan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 300 gp.


Social Check DCs

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