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NPC Generator

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Advanced [show]


Reynard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright white hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He plays an instrument quite well.

History: When he was but 6 years old his parents immigrated from the north. He has had some formal poetry training, and achieved minor success. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and marry his brother to traveling adventurers

Ideals: Athletic, Optimist, Artistic. Bonds: Immigrant. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Reynard Bradshaw, Male Human Bard 10
Medium (5'1") Human, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 28 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)13 (+1) 19 (+4)10 (+0)
Skills Insight +8, Intimidation +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 800 gp.


Social Check DCs


Travok Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of hand crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 93. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. Travok abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Fighting, Opinionated. Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Travok Trueanvil, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)9 (-1) 9 (-1)9 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Bhevek Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. His red hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Artistic, Professionalism. Flaws: Mundane. Bonds: Rich, Attractive, Slave. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bhevek Goldfound, Male Halfling Adept 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 15 (+2)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp.


Social Check DCs


Luthra Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a spear on her belt, and she perpetually has her spear ready. She keeps her auburn hair in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not trust anyone and sleeps with one eye open.

History: Luthra hails from a village terrorized by brigands. Her mother was a mechanic, and taught her how to fix just about anything. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Fighting, Persistence. Flaws: Greedy, Insomniac. Bonds: Enemies. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Luthra Maekkelferce, Female Gnome Cleric 5
Small (3'2") Gnome, Neutral Evil (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Sylvan, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 700 gp. Alexandrite (1100 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ortegar Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is brown and very short. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Ortegar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Gifted, Persistence. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Ortegar Brightmoon, Male Halfling Bard 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Sylvan, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears bulky violet painted plate armor. Her long chestnut hair is drawn into a two foot long braid. Her eyes are brown.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Mary was born with her father's beautiful face. Her father was a soldier and died while she was still young. Mary was left her father's suit of armor and trained in its use and care. She has drifted from career to career and currently works as a Barrister.

Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job

Bonds: Attractive, Job, Military. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mary Harper, Female Half-Elf Fighter 3
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)16 (+3) 14 (+2)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 12
Languages Common, Elven, Halfling, Aquan, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Heather Ashley, Female Human [Permalink]

Personal [hide]

Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her morningstar. Her long auburn hair reaches down to her waist. She has blue eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Mason father left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Fighting. Flaws: Mundane, Disease. Bonds: Rich. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Heather Ashley, Female Human Aristocrat 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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