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NPC Generator

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Advanced [show]


Chay Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a white and grey robe with the hood down. His hair is brown, silky, and of moderate length. He has green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Gifted. Bonds: Attractive, Job, Military, Family. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Chay Hilltopple, Male Halfling Wizard 12
Small (3'3") Halfling, Lawful Good (CR 12)
Armor Class 11
Hit Points 56 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)18 (+4) 11 (+0)16 (+3)
Skills Athletics +5, Deception +7
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Goblin, Orc, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: 3000 gp. Violet garnet (1200 gp). Rich purple corundum (500 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shautha Barton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a fine chain shirt which she covers with black colored cloaks and clothing. She keeps her silver hair in a flapper bob. She has several tiny sapphire earrings on each ear.

Personality: She is very quiet and rarely speaks above a whisper. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in the south to a Shoemaker, Shautha learned a great deal about her father's area of expertise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Shy, Fearful. Bonds: Attractive, Rich, Job. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Shautha Barton, Female Half-Orc Commoner 6
Medium (5'8") Half-Orc, Neutral Evil (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills Nature +4
Senses Passive Perception 8
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. Moonstone (60 gp). Smoky quartz (60 gp). Jet (100 gp).


Social Check DCs


Vezera Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who is generally well dressed albeit a few years behind the times. She wears a colorful flower in her green crest. She tend to wears goggles to shield her eyes.

Personality: Vezera wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth she was tutored by a cruel and relentless mentor. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting gnolls, the young Vezera began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Vezera was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Enemies, Mentor. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Vezera Vangdondalor, Female Dragonborn Expert 6
Medium (6'8") Dragonborn, Lawful Evil (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 11 (+0)10 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Scrag Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. His head has been shaved. His gray eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. Scrag was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Scrag Ainsworth, Male Half-Orc Bard 11
Medium (5'3") Half-Orc, True Neutral (CR 11)
Armor Class 12
Hit Points 69 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +4, Performance +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 230 pp. Fire opal pendant on a fine gold chain (2200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item.


Social Check DCs


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears brown cloth garments or leather armor. He wears a Stetson hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his mother was called into army service. Cursed with lycanthropy at a very young age, Fargrim has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Military. Occupation: Soapmaker

Voice: Sore throat, cough

Attributes [hide]

Fargrim Loderr, Male Dwarf Ranger 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 65 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Insight +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Druidic, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). 1 Minor magic item.


Social Check DCs


Pelt Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He likes to wear ponchos typically of a light pastel in addition to tight pants. He has done his best to style his brown fur to look like a famous performer. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Pelt was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Optimist, Artistic, Philantrophist. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Pelt Fang, Male Tabaxi Rogue 9
Medium (5'11") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 76 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)10 (+0) 12 (+1)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Oriff Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a fancy grey dress. She has shaved her head bald. She has gleaming, smiling hazel eyes.

Personality: Overbrimming with self-confidence, Oriff isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Oriff lived on a farm with her father, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. She has been saving her money to try and buy her brother's freedom.

Motivation: To unite with her brother; and regain custody of her daughter

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Attractive, Family, Religious. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Oriff Thrahak, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)15 (+2) 15 (+2)8 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 700 sp. Brass mug with jade inlays (100 gp).


Social Check DCs

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