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NPC Generator

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Advanced [show]


Gunnloda Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'11" and wears a brown costume with the symbols of death on her torso. Her right leg appears badly burned and disfigured. She has moderate length brown hair. Her eyes, though not visible through her cowl, are brown.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She served in the navy to pay for her family's outstanding loans. Gunnloda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Gunnloda decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has decided she is irredeemable.

Ideals: Justice. Flaws: Secretive. Bonds: Military, Criminal record. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Gunnloda Glanhig, Female Dwarf Wizard 10
Medium (3'11") Dwarf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 69 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 21 (+5)17 (+3) 16 (+3)10 (+0)
Skills Deception +4, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Undercommon, Orc, Ignan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544433200

Possessions: Onyx (80 gp). Fiery yellow corundum (900 gp). Golden pearl (100 gp). Rock crystal (80 gp). Sardonyx (80 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Gresham, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a fancy brown dress. She has slicked back black hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Ahlyssa is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: When she was but 3 years old her parents immigrated from the west. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ahlyssa took refuge in the large cave and found the beat up sword and armor she uses now. After a long history of fighting, Ahlyssa and her spouse have recently divorced.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and doesn't want to be a animal trainer and was forced into it by her family

Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Nature, Adventurer. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Ahlyssa Gresham, Female Human Fighter 2
Medium (5'2") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 360 gp. 1 Masterwork Common Melee.


Social Check DCs


Armara Harm, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman wears a faded coat and loose pants complete with small hat. Her clothes are grease stained in places. She has done her best to style her purple hair to look like a famous performer. This white eyed westerner is not easily forgotten.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Armara was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She struck the Guard job and began her own company from there.

Motivation: To be a Glassblower again.

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Poor, Immigrant, Job. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Armara Harm, Female Tiefling Sorcerer 4
Medium (5'3") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 6 (-2)18 (+4)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 8
Languages Common, Celestial, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Duvamil Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She wears just a tan suit. She is bristling with hidden weapons, mostly falchions and tridents. She wears her silver hair down. Her eyes are a pleasant amber.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She was born at the edge of vast mountains. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is a bit of a kleptomaniac.

Flaws: Antagonistic, Racist, PTSD. Bonds: Criminal record, Nature. Occupation: Animal Trainer

Voice: Sighs a lot, exhausted

Attributes [hide]

Duvamil Munggen, Female Gnome Warlock 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)7 (-2) 14 (+2)9 (-1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Xappan Mystery, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green coat over a yellow low-cut shirt, and a feathered hat upon his head, and he perpetually has his scythe ready. He wears a colorful flower in his black hair. His fierce silver eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Religious, Criminal record. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Xappan Mystery, Male Tiefling Monk 8
Medium (5'0") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 700 gp. Golden yellow topaz (500 gp). White opal (900 gp). Chalcedony (50 gp).


Social Check DCs


Lilli Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and dresses like a well dressed Brewer does. Her skin is also unnaturally pale. Her hair is long and white with streaks of blonde, and is pulled back with small tan clips. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has set out to sabotage the competition.

Motivation: She is greedy; and further expansion of business

Flaws: Ugly, Cynical, Fearful. Bonds: Job, Rich. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Lilli Oomtrowl, Female Gnome Warlock 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)6 (-2) 10 (+0)14 (+2)
Skills Acrobatics +2, Nature +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Vaina Callan, Female Half-Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears professional attire. Her whole body is exceptionally muscular. Her hair, while still mostly red, has prominent grey streaks. Her green eyes have a joyful gleam in them most of the time.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is able to fit into much smaller and tighter spaces than normal.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Commoner school at a young age so that she could practice her arcane talents. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Immigrant, Military. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Vaina Callan, Female Half-Elf Commoner 2
Medium (5'0") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 600 sp.


Social Check DCs

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